Rip vgm/psf data from PS1 startup bios?
Technical discussion which is not directly related to VGM files. Talk about Hardware and Software.
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- 8bit_coder Offline
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Rip vgm/psf data from PS1 startup bios?
I've been trying to get the original vgm/psf(playstation sound format, it's like vgm but for the ps1) of the PS1 bios startup. Those of you who had a PS1 as a kid would remember that sound. Does anyone know of any way to extract the vgm/psf data? I tried PSound and got rather unimpressive results since I did get the three samples, although wildly out of tune and I have no idea what notes to use with them so that they sound right. I also attached a ZIP file with the samples in it below. If anyone has any hints or can help me, that would be great!
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- SCPH1001_BIOS.zip
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PSound extracts the VAG (PSX waveform data) files directly. Unfortunately, the tuning and loop data is not saved as they're in a header file (VH/VAB). The jingle does not use SEQ format, it is a tiny custom sequencer.
Also, PSX SPU is not part of the VGM format so I'm moving this topic to Non-VGM technical discussion. And PSF is not at all like VGM, PSF stores the entire sound program and data and a PSF player emulates a whole (well, not really) playstation to play back the music. VGM files just contains the writes to the sound chip.
Also, PSX SPU is not part of the VGM format so I'm moving this topic to Non-VGM technical discussion. And PSF is not at all like VGM, PSF stores the entire sound program and data and a PSF player emulates a whole (well, not really) playstation to play back the music. VGM files just contains the writes to the sound chip.