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 Post subject: Air Inferno
PostPosted: 2013-02-23, 19:07:30 

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Joined: 2011-12-01, 20:20:07
Posts: 2883
Location: Germany
TitleAir Inferno
ComposerShizuo Aizawa
SystemAir System
Sound ChipsYM2610B
Tracks14
Playing time5:56
Pack authorSonic of 8!
Pack version1.00
Last Update2013-02-28

Pack page: Air Inferno


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 Post subject:
PostPosted: 2013-03-19, 21:51:59 

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Joined: 2012-01-03, 2:10:28
Posts: 274
Track 14 "Over" is incorrect. (Mame is correct in the test mode, I think probably a bug in M1)

Reference sound (Over is played from 6:47.)
http://www.youtube.com/watch?feature=pl ... EI8#t=407s


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 Post subject:
PostPosted: 2013-03-20, 1:06:26 

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Joined: 2011-12-13, 17:31:14
Posts: 396
Location: Earth Planet
Well, I need to return into Taito scene (I was ripping Namco System 1 games now). OK, until this weekend, this track and the other two from Night Striker become fixed.


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 Post subject:
PostPosted: 2013-03-20, 20:22:35 

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2ch-H wrote:
Track 14 "Over" is incorrect. (Mame is correct in the test mode, I think probably a bug in M1)


Are you sure? I was played the game, and the same track plays at Game Over screen (says The End on it).


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 Post subject:
PostPosted: 2013-03-21, 9:00:54 

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Sonic of 8! wrote:
Are you sure? I was played the game, and the same track plays at Game Over screen (says The End on it).

As a result of investigation, there seems to be two tracks of over.(Sound code 19(0x13) and 69(0x45))
Sound code that is called by the situation seems to be different.(Bug in MAME?)
I was confirmed to be playing both under the same conditions (game over time out).
It has been the correct play Sound code 19(0x13) in M1. (not a bug in M1)


Last edited by 2ch-H on 2013-03-21, 9:30:10, edited 2 times in total.

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