vgmrips

The forum about vgm files
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PostPosted: 2017-06-15, 22:33:57 
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Joined: 2017-06-15, 2:16:52
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Thanks for your replies guys. Some very interesting tips to follow up on as I catch up with things.
Rotating Username wrote:
What do you mean by "it no longer works properly"? It's been nearly a decade since either program was updated, and about a year since a release of an XML or list pack. On Windows 10, m1 & BridgeM1 still work about as well as they always have, as far as I can tell. Are you talking about the inevitable redumping and/or renaming of the ROMs, or am I missing something?
The software runs without problems on Windows 10, no doubt. What I was referring to, as I expect you well know, is that Bridge doesn't play almost anything as it can't read the lists properly (so only plays the first entry) and while M1 alone does play the tracks, it doesn't play them correctly (there's interference played over the song) although it can use lists albeit in a cumbersome way. If I was using older ROMs then there'd be no problem but too much has changed since between the last builds & dumps now.

Or is this just me? Are you guys able to play v0.185 ROMs without that interference I mentioned?


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 Post subject:
PostPosted: 2017-06-15, 23:37:53 

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I'm using Tafoid's latest M1 playlist pack without any particular problem. Yes it's one year old, but I don't think many ROM dumps have changed since then.

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Sega PCM [1985/1989] | Namco C140 [1987/1990] | Hudson HuC6280 [1987/1995] | Yamaha YM2608 [1988/1996] | Oki MSM6295 [1988/1998]


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PostPosted: 2017-06-16, 0:05:35 
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Me too, but you're not getting any sound problems? Wonder what's the problem on my end then? I tried using Compatibility mode for Windows 7 but it crashed (didn't crash without)! I'll stick to VGM/Z files in Winamp for now...


Last edited by MagikGimp on 2017-06-17, 1:48:52, edited 1 time in total.

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 Post subject:
PostPosted: 2017-06-16, 18:54:43 

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Have you tried changing the sample rate? I remember having occasional distorsions when using any frequency other than 44100 Hz. I've also disabled Normalize Output.

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Sega PCM [1985/1989] | Namco C140 [1987/1990] | Hudson HuC6280 [1987/1995] | Yamaha YM2608 [1988/1996] | Oki MSM6295 [1988/1998]


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PostPosted: 2017-06-17, 2:04:44 
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The default is 41,000 and none of the command line parameters seem to even work. I don't know what's up with it; I must have set up something wrong if you're not getting any problems. It sounds pretty funny sometimes actually. But wait...!
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I have another drive in this computer which I can dual-boot into XP from which has its own installation of M1. In fact I don't even need to boot XP to run it. And lo and behold, it plays fine. The beginning of some sound effects are cut off but that might be a Bridge thing. OK, let's compare files with WinMerge...
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Same up to date ROMs by the way. The build is an older one (2008), the lists are older although some haven't changed and some have been added while others removed since then.

So, what's wrong with this new version (which I found on this site)? Have I set it up wrong? :?


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PostPosted: 2017-06-18, 2:30:28 
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Turns out it was the .dll file of the new version that was the culprit. I have zero clue as to why this is. The new .exe works with the old .dll just fine and Bridge plays songs properly using it. Hope this is of some help!!


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PostPosted: 2017-07-05, 4:25:09 
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Joined: 2017-03-06, 7:44:05
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Location: Mexico
You need a rip of VGM in your Korean company of these are called SunA, SemiCom and Excellent Soft Design (ESD), because they are video games arcade, and more than update the version of M1 Arcade Music Player. :wink:


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 Post subject:
PostPosted: 2017-07-05, 20:29:43 

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State your demands here and then watch those get ignored because M1 isn't updated anymore.


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 Post subject:
PostPosted: 2017-07-06, 1:27:11 
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Quite a few of these Korean arcade games use music shamelessly copied from other games chips that are already well emulated in M1, and could probably be added to the XML with enough trial and error. Some custom drivers might be tricky or even insurmountable, but I think it's mainly a lack of interest in non-Japanese titles, not a shortcoming of the software itself.

I'm actually surprised that no one seems to have set up a wiki for adding new entries to the XML, filling out playlists and documenting the more opaque technical bits. The same goes for HOOT. All this basic data could be easily shared and compiled. But instead, people seem to rely on new information surfacing from places like 2ch....?


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