vgmrips

The forum about vgm files
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PostPosted: 2018-05-04, 15:23:03 

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Few days ago i started getting into MilkyTracker and i was pretty interested in getting to make covers of existing videogame music with SNES, PSX, etc. videogame samples, but is there a tool that allows conversion of PCM-based sound chip channels to tracker module files?


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PostPosted: 2018-05-04, 16:45:38 

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Joined: 2013-07-17, 23:32:39
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I remember something similar being attempted with PSG chips. But, in general this is not a good idea. Since VGM files do not contain any tempo information, module files will just look like a mess anyway. Better to just rip the samples and cover the song by transcribing the music and then using the original samples. Or reverse engineer the game's internal sound format.


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