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PostPosted: 2013-07-14, 23:07:03 

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I am wondering if it is possible to replace the DPCM data block with the one made using MESS, for example, I tried it now on Test log of Ninja Gaiden II and the result is quite good.
http://www.mediafire.com/download/4ntoe ... I_Test.vgm


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PostPosted: 2015-01-04, 7:24:35 

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Do you know if/when NEZplug will support proper FDS VGM output?


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PostPosted: 2015-01-10, 17:40:54 

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Does VGM support the K052539 (SCC+) from Snatcher/SD Snatcher?

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PostPosted: 2015-01-10, 18:25:10 

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Yes, it does. The SCC+ is handled like the normal SCC, but uses another SCC command type parameter to write the waveform data.


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PostPosted: 2015-01-10, 19:59:53 

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Neat! Thank you.

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PostPosted: 2015-01-16, 23:45:01 

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I must be doing something wrong :book:

NEZplay seemingly refuses to record the Konami sound chip, be it from Snatcher or any standard SCC game. All I get are the AY channels, while the SCC instruments produce some sort of audio clicks. I even tried logging Salamander (already ripped by Sonic_of_8), with the same results. For the record, the YM2413 (eg. Final Fantasy) works perfectly.

Maybe I'm using problematic KSS files? I've tried various collections (Knurek, Valken, Shaiwa), but no cigar.

:toilet:

[Edit] I browsed this topic again and saw that Sonic and GT had previously mentioned the same issue. Has it been identified?

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PostPosted: 2015-06-10, 15:14:32 
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scc fix test

tool and sample


Attachments:
Knightmare (MSX)(enhanced SCC) (MSX)(1986)(Konami).7z [18.87 KiB]
Downloaded 57 times
Metal Gear 2 - Solid Snake (MSX)(1990)(Konami).7z [1.02 MiB]
Downloaded 58 times
SD Snatcher (MSX)(1990)(Konami).7z [1.16 MiB]
Downloaded 63 times
Snatcher (MSX)(1988)(Konami).7z [604.93 KiB]
Downloaded 57 times
Gradius 2 (MSX)(1987)(Konami).7z [129.78 KiB]
Downloaded 55 times
sccfixtest.zip [33.3 KiB]
Downloaded 51 times
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PostPosted: 2015-06-11, 0:24:52 

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Nice! Some of the greatest SCC music there :). I listened briefly to the MG2 songs, it sounds good on vgmplay-msx!


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PostPosted: 2015-06-11, 0:49:28 

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Thank you, Azumajiro! :number1:

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 Post subject:
PostPosted: 2015-06-12, 11:24:52 

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azumajiro wrote:
scc fix test

tool and sample


Nice to see my hacky source code was actually useful at all. :)

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 Post subject:
PostPosted: 2015-07-25, 22:07:05 

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GTheGuardian wrote:
I am wondering if it is possible to replace the DPCM data block with the one made using MESS, for example, I tried it now on Test log of Ninja Gaiden II and the result is quite good.
http://www.mediafire.com/download/4ntoe ... I_Test.vgm


Hmm

https://dl.dropboxusercontent.com/u/128 ... cmfix2.vgz

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 Post subject:
PostPosted: 2015-07-26, 21:00:20 

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After being delayed, forgotten, and delayed again, here is a fixed release of nezplug++ with VGM support for ... well, everything it supports.
I also fixed bad SCC writes. Thanks to azumajiro for helping to fix them. (I really rushed SCC support back then.)

You can get the binary or look at the OP for the source.


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 Post subject:
PostPosted: 2015-09-03, 21:31:54 

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NEZplug ++ has been updated recently and moved the site.
http://offgao.net/program/nezplug++.html


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