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PostPosted: 2017-03-26, 6:43:49 

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Joined: 2011-12-01, 20:20:07
Posts: 3013
Location: Germany
TitleThe Legend of Zelda 2 - Link no Bouken
ComposerAkito Nakatsuka
SystemFamily Computer Disk System
Tracks18
Playing time13:00
Pack authorSonic of 8!, 2ch-H
Pack version1.00
Last Update2017-05-08



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PostPosted: 2017-03-26, 9:55:53 

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Posts: 276
Code:
   <cheat desc="-= Link no Bouken =-" />
   <cheat desc="BGM Select">
      <parameter min="0" max="255" step="1"/>
      <script state="change">
         <action>maincpu.pb@00EB=param</action>
      </script>
   </cheat>
   <cheat desc="SE Select">
      <parameter min="0" max="255" step="1"/>
      <script state="change">
         <action>maincpu.pb@00EC=param</action>
      </script>
   </cheat>

This is a Cheat code, but Link no Bouken crashes with Mame(In my environment)...
Temple at BGM Cheat choose 8, Boss Music will be played.
Overworld at SE Cheat choose 192, Flute BGM 1 will be played.


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PostPosted: 2017-03-27, 5:28:41 

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Joined: 2011-12-13, 17:31:14
Posts: 397
Location: Earth Planet
2ch-H wrote:
This is a Cheat code, but Link no Bouken crashes with Mame(In my environment)...
Temple at BGM Cheat choose 8, Boss Music will be played.
Overworld at SE Cheat choose 192, Flute BGM 1 will be played.


MAME / MESS cannot get past from the W A I T screen, where it is supposed to be writing a save file, but dosen't. And also, it's impossible to log the Flute BGM 1 in MAME / MESS, because MAME Team not added FDS extra sound yet. The only way to solve this problem, is to hack the NSF file to play more entries than it should be.

At least, your cheats worked on Title Screen, but only played SFXs.

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オモいカルチャーをオモチャーと言う - 細野晴臣


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PostPosted: 2017-03-27, 10:51:19 

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MAME0164 VGM mod does not sound, but log recording is done.
https://www.dropbox.com/s/pxbnh8cppsjpk ... 0.vgm?dl=1
Cheat code differs between "title screen" and "in game", In the title screen, BGM is 0x00EA and SE is 0x00EB.
Since "in game" stores only necessary data, it is necessary to advance the game to the point where BGM can play.
I searched for cheat codes using BizHawk, since the address is the same, you can check it.


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PostPosted: 2017-03-27, 17:30:00 

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Posts: 276
I found a way to avoid a crash so I ripped it.
Flute BGM 1 and Boss vgm
https://www.dropbox.com/s/rd1tzjxjq4bcnsf/Link.7z?dl=1

Code:
   <cheat desc="Disk B Change">
      <script state="on">
         <action>maincpu.pb@076B=02</action>
      </script>
   </cheat>

You can change to Disk B by using this code on the title screen.


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PostPosted: 2017-03-28, 5:47:12 

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Joined: 2011-12-13, 17:31:14
Posts: 397
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2ch-H wrote:
I found a way to avoid a crash so I ripped it.
Flute BGM 1 and Boss vgm


Well, I examined the NSF and VGM files, and the Boss track was in NSF, but the Flute BGM 1 still not. I was not ripped it originally because I thought it sounded like the NES version.

Anyway, I added your name in the credits of the VGM Pack, so, anyone can download the updated file now. Download "link" is the same.

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オモいカルチャーをオモチャーと言う - 細野晴臣


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