Hi, I'm not the greatest at this stuff and just trying to get MSX soundtracks to work on MAC with mixer functionality to isolate instruments.
Audio Overload is working great but doesn't support MSX "K051649".
Any ideas?
MSX Snatcher music on MAC with mixer
Technical discussion about the VGM format, and all the software you need to handle VGM files.
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You could use https://github.com/digital-sound-antiques/libkss if the audio is in kss format. It's pretty doable to disable channels in the code.
Probably not that difficult either when using libvgm to playback vgm files but I never tried disabling channels.
Probably not that difficult either when using libvgm to playback vgm files but I never tried disabling channels.
- ValleyBell Offline
- Posts: 4804
- Joined: 2011-12-01, 20:20:07
- Location: Germany
The SCC1 is called "K051649". K054539 is a Konami PCM chip.
If you like to do muting via binary masks, you can use "MuteMask = 0x07" for example to mute channels 0..2.
Code: Select all
[AY8910]
; Channels: 3 (0-2)
MuteCh1 = True
[K051649]
; also known as SCC1
; Channels: 5 (0-4)
MuteCh0 = True
MuteCh4 = True
- ValleyBell Offline
- Posts: 4804
- Joined: 2011-12-01, 20:20:07
- Location: Germany
I just remembered - if you only want to rip each channel individually, you can also use qvgmsplit.
It is a nice little GUI that generates a separate WAV file for each channel on each chip and uses the same emulation as VGMPlay.
It is a nice little GUI that generates a separate WAV file for each channel on each chip and uses the same emulation as VGMPlay.
Re: MSX Snatcher music on MAC with mixer
You can also do this with Chip Player JS (now https://chiptune.app, with VGM 1.71 support).