Valley Bell's VGM Thread
for all sorts of homebrew VGMs
Original compositions, as well as ports and remixes of existing songs, can be posted in this forum, as long as they are in VGM format of course.
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- ValleyBell Offline
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Valley Bell's VGM Thread
My contribution for XMas on vgmrips: Silent Night (also known as "Stille Nacht, heilige Nacht") on YM2151
Enjoy!
Enjoy!
Ah, I thought about converting a song for Christmas, but in the end I didn't. This one is good, nice work.
Also, YM2151? :O
Also, YM2151? :O
Also known as nineko.
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Nothing too special. I just modified my mid2vgm OPLL converter to output YM2151 frequency and note on/off commands. The (only) instrument comes from OutRun's Last Wave song.Tom wrote:Also, YM2151? :O
And no, currently I don't plan to write a mid2vgm OPM (YM2151) converter. (Just in case anyone wants to ask.)
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I did quite a few VGMs before. These are all ones I made: (in order of creation)
Enjoy!
- S&K PC: Ice Cap Zone 1 (2x SN76489 with GG Stereo)
- S&K PC: Carnival Night Zone 1 (YM2413)
- Bonus Zone (Original composition, T6W28)
- Final Fantasy 9: Black Mage's Village (YM2612 + SN76489)
- Chip's Challenge: Chip01 Version A, Version B (mid2smps, YM2612 + SN76489)
- The Neverending Story (YM2612 + SN76489)
- Sonic Advance 1: Neo Green Hill Zone 1 (mid2smps, YM2612 + SN76489)
Enjoy!
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Thanks.
btw: The arpeggios of the Bonus Zone tune were inspired by Sonic 1 SMS' Bridge Zone music, if I remember correctly.
Here's my newest creation: Aladdin Boss Theme
I first made a mod2mid of the Amiga (and PC/DOS) version of the song and then wrote a Data East music file with Hex Workshop.
btw: The arpeggios of the Bonus Zone tune were inspired by Sonic 1 SMS' Bridge Zone music, if I remember correctly.
Here's my newest creation: Aladdin Boss Theme
I first made a mod2mid of the Amiga (and PC/DOS) version of the song and then wrote a Data East music file with Hex Workshop.
- ValleyBell Offline
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It's VGM time:
- Final Fantasy IV: Boss Theme
- The Final Countdown by Europe
- Mega Man 2: Title Loop
- Mega Man 3: Title Theme
- Sonic: Time Attacked: Crystalline H20 (sort of a SMPS tech demo - it uses the Note Fill coord. flag and periodic noise for bass)
I... can't believe that the last one is smps
It is... amazing :O
I remember the good times when people thought I was good at smps, I take my hat off in front of you now
Technically, though, shouldn't it be Crystalline H2O (meaning water, H[sub]2[/sub]O) instead of H20?
It is... amazing :O
I remember the good times when people thought I was good at smps, I take my hat off in front of you now
Technically, though, shouldn't it be Crystalline H2O (meaning water, H[sub]2[/sub]O) instead of H20?
Also known as nineko.
- ValleyBell Offline
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- Joined: 2011-12-01, 20:20:07
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- ValleyBell Offline
- Posts: 4804
- Joined: 2011-12-01, 20:20:07
- Location: Germany
I'm a little ill this week (I caught a common cold somehow) and today I felt really bad.
So I was in the right mood of doing some sad tracks while sitting in the train home:
So I was in the right mood of doing some sad tracks while sitting in the train home:
- Tales of Phantasia: Be Absentminded (mid2smps, YM2612 + SN76489) (my favourite sad tune, btw)
- Tales of Destiny: Missing You (mid2smps, YM2612 + SN76489)
- ValleyBell Offline
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Here are some VGMs I made during the last month. These are all mid2smps (YM2612 + SN76489) and were all done by request.
- Space Harrier: Main Theme
- Rockman & Forte: Cold Man's Stage
- Rockman & Forte: Museum Intro Stage
- Sonic Chaos: Mecha Green Hill Zone (I'm not really satisfied with the result of my arrangement.)
Maybe I'm biased because I love Rockman & Forte's OST (even though I hate Megaman games and I'll never play any of them, but that's another story), but I think your renditions are awesome, very nice work. They sound good AND accurate to the originals, you manage to amaze me every time you post something, you're incredible. My own Magic Man is nothing in comparison to those.
The Space Harrier theme is another well-known song which I like a lot, I think there are at least 4 or 5 smps renditions of it, but it's always good to listen to it.
That MGHZ is good too, but I'm not sure about some of the chords. Then again I know it's always hard to turn a "0004" into a 0603 and you have to use a lot of imagination in the arrangement. The 92 in the filename reveals that you indeed used the original version extracted from a Sonic Chaos ROM and not a pre-arranged midi file from vgmusic.
The Space Harrier theme is another well-known song which I like a lot, I think there are at least 4 or 5 smps renditions of it, but it's always good to listen to it.
That MGHZ is good too, but I'm not sure about some of the chords. Then again I know it's always hard to turn a "0004" into a 0603 and you have to use a lot of imagination in the arrangement. The 92 in the filename reveals that you indeed used the original version extracted from a Sonic Chaos ROM and not a pre-arranged midi file from vgmusic.
Also known as nineko.
- ValleyBell Offline
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Today I present the complete Bounce Tales OST. (mid2smps, YM2612 + SN76489)
All songs are included in SMPS and VGM format.
Enjoy!
All songs are included in SMPS and VGM format.
Enjoy!
- ValleyBell Offline
- Posts: 4804
- Joined: 2011-12-01, 20:20:07
- Location: Germany
It's the week of the Sonic Hacking Contest 2012 and one of the partial-private entries was Sonic 2 Recreation, where I worked on the music.
Here are all the songs I ported:
Enjoy!
EDIT: Added Leaf Forest Beta
P.S.: Feedback is appreciated.
Here are all the songs I ported:
- Sonic Advance 3: Sonic Factory (Portal Zone)
- Sonic Adventure: Emerald Coast 1: Azure Blue World (West Bay Zone 1)
- Sonic Advance 2: Invincibility
- Sonic Adventure: Emerald Coast 2: Windy and Ripply (West Bay Zone 1)
- Sonic CD: Wacky Workbench: Past (Great Gate Zone, direct SCD->S1 SMPS port)
- Sonic Advance 2: True Area 53 (Boss Theme)
- Sonic Advance 2: True Area 53 [Variation] (Boss Theme Pinch)
- Sonic Time Attacked: Crystalline H20 (Gem Runway Zone 1)
- Sonic Time Attacked: Crystalline H20: Act 2 Remix (Gem Runway Zone 2, remixed by me)
- Sonic Advance 3: Chaos Angel Zone 1
- Sonic Advance 3: Chaos Angel Zone 2
- Sonic Advance 3: Chaos Angel Zone 3
- Sonic Advance 2: Lear Forest Zone Beta (Staff Roll)
Enjoy!
EDIT: Added Leaf Forest Beta
P.S.: Feedback is appreciated.