Apple II Mockingboard
Technical discussion about the VGM format, and all the software you need to handle VGM files.
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- TheAlmightyGuru Offline
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- Joined: 2015-12-03, 23:56:13
Apple II Mockingboard
Does anyone know if it's possible to log Apple II Mockingboard music to VGM? Depending on the version, the board uses one or two AY-3-8910s, and may possibly use two boards (12 channel in total). I know the AY-3-8910 is already supported by VGM, I just don't know if there is a way to log the data. There aren't very many games that used the Mockingboard, but I'm trying to add as many Ultima soundtracks as I can to the Videogame Music Preservation Foundation (vgmpf.com). I guess Apple II just didn't have enough music to warrant a SID equivalent.
- ValleyBell Offline
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- TheAlmightyGuru Offline
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- Joined: 2015-12-03, 23:56:13
Following up, I see that Ultima III, IV & V have been ripped in the meantime.
I've managed to get the tools working together to do a preliminary rip of Skyfox. (MAME w/vgmwrite)
There are lists of games that support the Mockingboard (which is growing longer with new releases!) so there's plenty that could be done if desired.
I've managed to get the tools working together to do a preliminary rip of Skyfox. (MAME w/vgmwrite)
There are lists of games that support the Mockingboard (which is growing longer with new releases!) so there's plenty that could be done if desired.