Lemmings 3D

Sound chip: YM3812
System: PC/AT
Composer: Phil Morris
Developer: Clockwork Games
Publisher: Psygnosis
Release date: 1995
01. Opening Title 0:59 + 0:49
02. Fun Rating Jingle 0:12
03. Army 1 2:18 + 2:09
04. Garden 1 1:49 + 1:49
05. Circus 1 1:41 + 1:41
06. Computer Zone 1 1:33 + 1:17
07. Egypt 1 2:18 + 1:17
08. Tricky Rating Jingle 0:11
09. Alien 1 1:17 + 1:17
10. Golf 1 2:21 + 1:52
11. Medieval 1 2:02 + 2:02
12. Lego 1 2:01 + 2:01
13. Sweet Land 1 1:43 + 1:39
14. Alien 2 1:37 + 1:37
15. Lego 2 1:55 + 1:55
16. Garden 2 1:33 + 1:32
17. Taxing Rating Jingle 0:12
18. Computer Zone 2 2:01 + 1:45
19. Army 2 1:50 + 1:50
20. Failed 0:05
21. Egypt 2 2:09 + 2:06
22. Sweet Land 2 1:43 + 1:39
23. Medieval 2 2:01 + 2:01
24. Circus 2 1:41 + 1:32
25. Golf 2 1:50 + 1:41
26. Garden 3 1:50 + 1:50
27. Lego 3 2:03 + 1:51
28. Mayhem Rating Jingle 0:19
29. Alien 3 1:14 + 1:13
30. Sweet Land 3 1:26 + 1:22
31. Army 3 1:39 + 1:35
32. Circus 3 1:50 + 1:32
33. Medieval 3 1:27 + 1:26
34. Golf 3 1:20 + 1:17
35. Egypt 3 2:15 + 1:40
36. Computer Zone 3 1:41 + 1:24
37. Success 0:08
38. Ending and Main Menu 0:49 + 0:49
Total: 56:47 + 51:15
History
Version Date Author Description
1.00 2012-04-21 Valley Bell Initial release.
5 ratings • 187 downloads • 1006 views
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"This is real jewel between the PC Midi game
music, enjoy it!" (quote from Mirsoft MIDI rip)

I got the track order from the MIDI rip hosted
on www.mirsoft.info.


Each zone theme has three variants.
Variant 1 is the original theme.
Variant 2 is a slight variation of variant 1.
Variant 3 is a complete remix that is
completely different to variant 1/2, aside from
reusing a few motifs.


Note: Some songs have small bugs (like Egypt 3,
where the bass drum overrides the snare drum).
Maybe I'll fix them in the original MIDIs and
add fixed logs.


Ripped with DOSBox 0.74.

At the beginning, this rip was one of the
hardest ones I ever made. Why?
1. There are many songs.
2. The sound engine doesn't synchronize the
channels 100%, making vgmlpfnd useless.
3. It does the same as vgm_cmp, causing wrong
pitched tones, it you don't trim after the
at least one note played on each channel.

Luckily I wrote a snd2mid converter for L3D's
MIDIs some time before, so it helped me to find
the loops and I had vgm2mid, which helped to
find the right start sample.

In the end, the trimming process was just
tendious and less difficult than expected.


Anyway, enjoy this great soundtrack.

Valley Bell

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