Indiana Jones and the Fate of Atlantis

Sound chip: YM3812
System: PC/AT
Composers: John Williams Michael Z. Land Clint Bajakian Peter McConnell Robin Goldstein J. Anthony White
Developer: LucasArts
Publisher: LucasArts
Release date: 1992
002. Opening Credits, Part #1 0:35
003. College Storerooms 1:20 + 1:20
004. Falling Down #1 0:05
005. Opening Credits, Part #2 and #5 0:20
006. Falling Down #2 0:06
007. Opening Credits, Part #3 0:16
008. College Library 1:05 + 1:05
009. Falling Down #3 0:07
010. Opening Credits, Part #4 1:41 + 1:00
011. Falling Down #4 0:12 + 0:07
012. Opening Credits, Part #6 0:46
013. The Statue 1:06 + 0:12
014. Mr. Smith's Escape 0:30
015. Klaus Kerner Revealed 0:40
016. The Coldest Year of My Life 2:04
017. World Map 0:09 + 0:09
018. Travelling 0:12
019. New York City 1:06
020. Biff the Bouncer 0:55 + 0:35
021. Done Talking to Biff 0:05
022. Biff Provoked 0:05
023. Fistfight 1:06 + 0:55
024. Fight Drawing to a Close 0:48 + 0:48
025. Fight Ends 0:05
026. Entering Backstage 1:35 + 1:35
027. Fabulous Atlantis 1:13
028. Atlantis' Fall 1:13
029. The Stagehand 3:00 + 3:00
030. The Ghost Prop Machine 0:40 + 0:20
031. Ghost Prop Flying 0:28 + 0:25
032. Words to Mince 0:18 + 0:18
033. Ransacked Apartment 0:44
034. Kerner's Theme 0:39 + 0:13
035. After Kerner's Second Escape 0:15 + 0:15
036. “German Wizard Splits Atom” 1:52 + 1:36
037. The Necklace 1:01
038. Nur-Ab-Sal Appears 0:30
039. Nur-Ab-Sal Is Close 1:08 + 1:08
040. Nur-Ab-Sal Is Speaking 0:19
041. What if the Nazis Have Already Found a Copy? 0:08
042. Ready to Go 0:31 + 0:30
043. Going 0:35
044. First Time in Iceland 0:32
045. Iceland 3:21 + 1:41
046. The Jungle 2:48 + 2:48
047. Snake Startles Indy 0:06
048. Jungle Fanfare 0:03
049. Whipping the Jungle Rodent 0:04
050. Jungle Rodent's Last Moments 0:14
051. Snake Strangles Rodent 0:02
052. Snake and Rodent Fall 0:03
053. Indy Climbs Tree 0:12
054. Path Around the Jungle 2:58 + 2:27
055. Tikal Temple 5:27
056. Tomb Revealed 2:04 + 1:33
057. Sternhart Steals Stone 0:59
058. The Azores 2:56
059. Meanwhile in Germany 1:19 + 0:31
060. The Experiment 1:27
061. Barnett College 3:38 + 3:04
062. Barnett College Basement 2:28 + 2:18
063. Algiers Market 5:00 + 5:00
064. Knife Thrower 0:16
065. Riding Through the Desert 1:51
066. Balloon Released 0:12
067. Balloon Leaving 0:08
068. Balloon Flying (Africa) 3:00 + 3:00
069. Balloon Shot 0:30
070. Open Desert 2:30 + 2:30
071. The Dig 2:34 + 2:31
072. Arriving in Monte Carlo 0:48 + 0:40
073. Monte Carlo Hotel Entrance 2:07 + 1:03
074. Talking to Stranger 0:46
075. Talking to Trottier 2:08 + 0:20
076. Hotel Room 0:44 + 0:32
077. Wearing a Bed Blanket 0:57 + 0:50
078. Enter Fake Nur-Ab-Sal 2:21 + 0:41
079. Séance Ends 0:11
080. Trottier Kidnapped 1:00
081. The Car Chase 1:26 + 1:26
082. Car Chase Ends 0:08
083. Lying in the Gutter 0:25 + 0:25
084. Death Screen 1:13 + 1:12
085. Crete 2:26
086. The Great Colony 4:03
087. Prospecting 0:55
088. Draw a Line 0:07
089. Got the Moon Stone 0:14
090. Found Labyrinth Entrance 0:20
091. Bumper 0:07
092. Knossos Labyrinth Introduction 0:13
093. Knossos Labyrinth Theme #1 1:51
094. Knossos Labyrinth Theme #2 2:29
095. Knossos Labyrinth Theme #3 2:48
096. Pick Up Stone Head 0:12
097. Drop Stone Head On Elevator 0:13
098. Riding Elevator 0:38
099. Arnold's Theme 0:36
100. Rescuing Sophia 0:28
101. Riding Second Elevator 0:29
102. Detecting Orichalcum 0:16
103. Found Secret Door 0:13
104. The Map Room 0:59
105. Thera Harbor 1:44 + 1:44
106. Balloon Ready 0:26
107. Balloon Flying (Thera) 2:03 + 2:03
108. Submarine Cutscene 1:05 + 0:29
109. The Submarine #1 4:05
110. The Submarine #2 0:52
111. The Submarine #3 1:56
112. The Submarine #4 0:48
113. The Sea 4:34
114. The Salvage Ship 2:02
115. Scuba Diving 1:23 + 1:18
116. In the Dark 4:30 + 4:28
117. Let There Be Light 0:56
118. Outer Circle #1 2:18 + 2:18
119. Outer Circle #2 3:22 + 3:22
120. Outer Circle #3 1:52 + 1:52
121. Lava Spring 1:36 + 1:36
122. The Bead Factory 0:41
123. Making Beads 0:25
124. Crab Room 3:24 + 3:12
125. Vaporizing Water 0:23
126. Prison Guard 0:39 + 0:13
127. The Guard Statue 0:31
128. Sophia Freed From Prison 1:30
129. The Sewer 2:51 + 2:51
130. The Crab Raft 3:14 + 2:11
131. Repairing Door Apparatus 0:14 + 0:11
132. Door Apparatus Working 0:25
133. The Throne Room 2:55 + 1:54
134. Graves of Old Kings 1:15 + 1:05
135. The Accursed Necklace 2:12 + 0:56
136. The End of Nur-Ab-Sal 0:30
137. The Lava Room 2:00 + 1:03
138. The Center of Atlantis 0:10 + 0:07
139. The Colossus 2:15 + 1:04
140. Nazi Arrival 1:01
141. Indy and Übermann Talk 1:21 + 1:21
142. Step Right Up 0:19
143. Kerner's Transformation 0:13
144. Doom Theme 0:35
145. You're Next, Jones! 0:16 + 0:16
146. Übermann's Transformation 0:33
147. Escape from Atlantis, Part #1 0:28 + 0:28
148. Escape from Atlantis, Part #2 0:42
149. Sunset 0:58
150. End Credits 2:24
151. The End of Nur-Ab-Sal 0:34
Total: 3:01:40 + 1:25:40
History
Version Date Author Description
1.00 2017-09-15 NewRisingSun Initial release.
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Originally composed for Roland MT-32. The AdLib
conversion is mostly servicable, except for the
ambient tracks (e.g. 44/52/53). Almost all of
the music is original, even as it uses John
Williams' leitmotifs.

In Tracks 30/39/45/58/75/118/119/120, the game
enables and disables MIDI channels to reflect
game events. See the Notes of each file to
learn what events are being reflected.

Track 32 is unused in the game and replaced by
a repeat of Track 29.

Track 63 consists of four files playing at the
same time which have different loop points that
never sync (or at least don't after playing for
two hours). The VGM pack version loops after
one full iteration of the longest of the four
files.

Track 151 is Track 136 with MIDI channels 6 and
7 enabled. These channels are normally enabled
only with the Roland MT-32 sound device
selected.

Original sound driver: iMuse (ADLIB.IMS)

NewRisingSun

Source: VGMRips

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