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Official Podcast of VGMrips - Episode 100

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Nice, this is one of my favs from when I was a kid.
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Episode 96

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Tetris DS – PA96
Listen here --> http://pixelatedaudio.com/tetris-ds

After a short break, we’re back! Starting off 2018 with a new episode featuring the music of Tetris DS on the Nintendo DS. In 2006, Nintendo did classic puzzle enthusiasts a solid by not only chalking the game full their 8bit all-stars, but also producing a phenomenal Tetris title with loads of new content. Join in as we take a listen to some new arrangements of some well-loved tunes.

Tetris DS, 2006 Nintendo DS
composed by Minako Hamano, Akira Fujiwara

Track List:

0:00:00 Mario, Link, and Yoshi (Title Screen)
0:09:20 Mario Tetris
0:14:03 Basement Tetris
0:21:59 Total Yoshi
0:27:07 Metroid Charge (Catch)
0:35:11 Ancient Tetris
0:39:33 10000 Tetris Points
0:44:55 Tetris Climber
0:47:55 Destruction Trip (Touch)
0:58:16 Zelda Tetris (Mission)
1:02:31 DK Push!
1:08:30 Mario Tetris 3
1:19:07 CongraTetris

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Episode 97

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Big Bang Pro Wrestling – PA97
Listen here --> http://pixelatedaudio.com/bigbang-prowres/

SNK produced some of the best titles to grace the arcades but also covered the spectrum in genre and variety. Only twice in the company’s history did they attempt to produce a wrestling game and Big Bang Pro Wrestling released in 2000 for the Neo Geo Pocket Color was out of this world. Taking lots of inspiration from the Fire Pro Wrestling series, the handheld quasi-adaptation delivers everything you’d expect and more. Big roster of characters, multiple modes, customizations, and of course, a rocking soundtrack composed by Takafumi Wada. Take a listen with us and we explore the soundtrack!

Big Bang Pro Wrestling (2000) Neo Geo Pocket Color
Produced by SNK, Developed by S-NEO
Composed by Takafumi Wada
VGM pack by GTheGuardian

Track List:

0:00:07 Opening
0:09:50 Beginning (Wrestler Bio)
0:11:53 Fight! (Normal Match BGM)
0:18:35 Knives (Brian’s Theme)
0:24:49 Red 200X (Mike’s Theme)
0:26:38 Night Saw (Deitz’s Theme)
0:33:41 Samurai (Title Defense Match BGM)
0:40:23 Fujiyama (Sho’s Theme)
0:43:51 I Scream (David’s Theme)
0:51:24 Funky Dog (Alex’s Theme)
0:53:06 Tokyo Man (Eagle’s Theme)
0:59:58 Streaming (Josef’s Theme)
1:02:02 Cocoa Milk (Kei’s Theme)
1:08:10 Geisha!! (Final Match BGM)
1:16:03 You’re Mine (Ending)

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Episode 98

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Neural Gear with Keishi Yonao – PA98
Listen here --> http://pixelatedaudio.com/neural-gear/

Neural Gear, developed by Fill in Cafe and published by Cross Media Soft, is a 3rd person rail shooter (riding in the light of Space Harrier) released strictly for the Sharp X68000 on November of 1990. While the game doesn’t win any awards in the visual department it makes up for it in audio. Composed by Keishi Yonao, Neural Gear features both a soundtrack designed for the OPM/OKI (FM/PCM) sound source and the MT-32 (MIDI) sound source.

Keishi Yonao, best known for Asuka 120% Burning Fest series, Mad Stalker, and Dies Ire, he’s highly regarded in the Japanese chip tune community for his creativity and detail.

His first composition started on the MSX with a game titled Hydefos and from there he joined up with Fill in Cafe to work on many of their titles. Altogether he’s done over 30 soundtracks and in addition to game audio, he also composed a CD album series called Cyberphonic as well as other compilations like a track titled MASS PURPLE for 8bit Music Power

Listen in as we discover the music and also chat briefly with Yonao-san about his career and compositions.

Neural Gear – Sharp X68000, Fill in Cafe
Composed by Keishi Yonao

Track List:

0:00:00 What You Change
0:09:37 Town Scape
0:12:44 Depletion
0:18:09 Systematic Eyes
0:29:06 Vast
0:34:30 Vast (MT-32)
0:37:06 Invite
0:48:07 Super Sonic
0:51:38 Don’t Tarry
0:56:28 Fluxion
1:00:16 Town Scape (SC-88 Pro)
1:07:23 Wake Up Everybody
1:09:28 Come To A Climax
1:18:48 Merry Dancers
1:33:52 Time Spirit
1:40:28 Time Spirit (MT-32)

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Episode 99

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The Adventures of Little Ralph – PA99
Listen here --> https://pixelatedaudio.com/little-ralph/

The Adventures of Little Ralph, developed by NEW Corporation is a 2D platformer released only in Japan for the Sony Playstation on June of 1999. Like Ralph, there’s a big game in this unassuming package. With its tight controls, engaging scoring mechanics, and a polished 1v1 fighting mini-game engine, this is one you’re bound to keep coming back to. Composed by Hiroshi Kuronuma, Naoki Tsuchiya and Hideki Satou, The Adventures of Little Ralph features two complete versions of the soundtrack accessible right from the menu: the standard instrumental version and a “PSG” arrange version, both using the Playstation sound source.


Naoki Tsuchiya has the most game credits of the trio and composed for Victorious Boxers: Ippo’s Road to Glory for the PS2 and Hajime no Ippo Portable: Victorious Spirits for PSP. He also did some sound design and is the voice of Little Ralph.

**UPDATE** A post-episode Q&A with Naoki Tsuchiya is now available here! [Q&A with Naoki Tsuchiya]

Hideki “Quintana” Satou is best known as a percussionist on the arrange albums for Clockwork Knight 1 and 2, as well as his work with Jun Takagi’s Orquesta Del Sol ensemble throughout the 90s.

Hiroshi Kuronuma worked briefly for NEW Corporation and also composed the music for Boxer’s Road for the PS1.

Listen in as we explore a selection of tracks from both versions of the massive soundtrack to Little Ralph’s homage to the 8 and 16-bit eras.

The Adventures of Little Ralph
ちっぽけラルフの大冒険
1999, New Corporation

Composed by Hiroshi Kuronuma, Naoki Tsuchiya, Hideki Satou (黒沼弘, 土屋直樹, 佐藤英樹)

Episode Track List:

0:00:10 Stage 1-1 – Departure
0:12:34 Casua Watersupply
0:16:53 Holy Battle
0:29:26 High and Alone
0:37:43 Stage 3-1 – Into the Darkness (PSG version)
0:40:45 Stage 4-2 – Ruins of Donan
0:57:03 VS Mode Select – Let’s Begin the Battle (PSG version)
1:04:36 Stage 5-2 – In the Citadel of Ice
1:09:22 Stage 5 Boss Easy – Valgo
1:13:25 Stage 5 Boss Normal – Valgo the Artistic Murderer
1:22:15 Stage 6 – Great Battleship ~Queen Desta~
1:29:53 Stage 7 Boss – Ferica the Sad Goddess (PSG Version)
1:40:11 Stage 8 Boss Change – Destarroza
1:43:59 ETC2: Mt. Etona
1:53:22 Easy Ending – End of Nightmare
2:05:24 Normal Ending 2 – Little Hero’s Story (PSG Version)

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Episode 100

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Crash Bandicoot with Josh Mancell – PA100
Listen here --> https://pixelatedaudio.com/crash-bandicoot/

The original Crash Bandicoot games were developed by Naughty Dog and published by Sony Computer Entertainment. Crash answers the question of “What would Donkey Kong Country be like in 3D?”

The first Crash title debuted in September of 1996 on the Sony PlayStation and became an almost instant success, spawning numerous sequels and additions over the years. Although it was never official, Crash was the PlayStation’s first mascot, and helped build Sony’s console brand to become a household name the world over.

Join us as we chat about the original trilogy; Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped with none other than series composer Josh Mancell in our milestone 100th episode!

Crash Bandicoot (1996)
Crash Bandicoot 2: Cortex Strikes Back (1997)
Crash Bandicoot: Warped (1998)

Developed by Naughty Dog
Published by Sony Computer Entertainment

Composed by Josh Mancell
joshmancell.com | @MancellJosh

Episode Track List:

00:00:00 Crash Bandicoot – Main Theme
00:25:37 Hog Wild
00:45:23 Heavy Machinery
00:51:50 Ambient Papu Papu (demo)
00:57:10 Neo Cortex (Japanese version)
01:10:11 Crash Bandicoot 2: Cortex Strikes Back – Main Theme
01:20:47 Komodo Bros
01:35:24 Out Spaced (demo)
01:41:56 Snow Go (demo)
01:49:32 Coco’s Theme
02:04:48 Crash Bandicoot: Warped – Main Theme
02:07:38 Neo Cortex
02:14:24 N. Tropy
02:20:36 Future Frenzy
02:32:08 Dingodile

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Episode 101

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Staff Roll: Manabu Saito – PA101
Listen here --> https://pixelatedaudio.com/staffroll-saito/

We begin a new chapter of Pixelated Audio with our first solo show, and our first tribute episode, this time honoring Manabu Saito. Saito was a prolific composer for System Sacom from 1987 to 1991, composing and arranging the music for over 15 games.

You may have heard his music in Yuurei-kun on Episode 91, but this time we take a deeper dive over his entire career. Listen to Saito’s growth as a composer over four years and 25 songs in a wide range of styles.

Track List:

Episode Track List:

00:00:06 Opening – Euphory (Sharp X1 – OPM)
00:04:36 Vertes – Euphory (Sharp X1 – PSG)
00:07:13 Track 2 – Fire Rock (Famicom Disk System)
00:09:58 The Dome – Dome (X68000 – OPM)
00:14:52 RPG Theme – Soft and Hard Stories (X68000 – OPM)
00:17:27 Bar – Chatty (PC88 – OPNA)
00:22:43 Stage 1 – Evolution (FM Towns)
00:29:12 Cave of Plateau – Providence (PC88 – OPNA)
00:32:18 Hell Hole – Yuurei-kun (MSX2 – PSG)
00:35:15 Grassland – Valna (PC88 – OPNA)
00:39:48 Driving Before Dawn – Soft and Hard Stories 2 (X68000 – OPM)
380,000km of Emptiness / 38 Man Kilo no Kokuu
00:43:55 A Pack of Cigarettes (X68000 – MT-32)
00:47:02 Snappy Time (X68000 – OPM)
Manabu Saito and Sumeya Kunihiro
The Darkness of Kin / Yami no Ketsuzoku
00:50:44 Masayuki Izawa (X68000 – OPM)
00:53:22 Ending (X68000 – OPM)
The Darkness of Kin: The Final Chapter / Yami no Ketsuzoku: Kanketsu-hen
00:57:12 Kumaha’s Attack (X68000 – OPM)
00:59:27 Lean Burned (X68000 – OPM)
The Darkness of Kin: Special / Yami no Ketsuzoku Special
01:02:53 Opening (FM Towns)
All Darkness of Kin music composed by Manabu Saito and Haruo Hosoya
Gemini Wing
01:05:33 Stage 6 (Arcade – OPL2)
Composed by Mikio Saito
01:06:20 Stage 6 (X68000 – CM-64)
Arranged by Manabu Saito
01:09:14 Darkness – Jerry Boy (Super Famicom)
Akira Yamaoka, Hirohiko Fukuda and Manabu Saito
01:12:49 Big Boss Attacks – Yuurei-kun (MSX2 – PSG)
01:13:42 Big Boss Attacks (Unused) – Valna (PC88 – OPNA)
01:14:58 Vertes Waterway – Euphory (Sharp X1 – OPM)
01:16:17 Vertes Waterway (Unused) – Soft and Hard Stories (X68000 – OPM)
01:22:53 Ending (Unused 3) – The Darkness of Kin: The Final Chapter (X68000 – OPM)
Manabu Saito and Haruo Hosoya

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Episode 104

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Micro Maniacs – PA104
Listen here --> https://pixelatedaudio.com/micro-maniacs/

Whoops, forgot to update a few episodes here.

Micro Maniacs is an isometric racing game (based on the Micro Machines franchise) for the Game Boy Color, released only in the UK and Australia in 2001. This offshoot originally began on the PlayStation, by Codemasters, but given the popularity of Nintendo’s handhelds, it ended up making a transition to the portable market shortly after.

For the Game Boy Color adaptation, Codemasters had less of their hand in its development. This time it was published by THQ and development was subcontracted out to a small group called Hyperion Studios. THQ also found a composer to do the music, a mysterious contractor known as MESSY STUDIOS.

Even though it’s a somewhat simple racing title, the C64 demoscene style soundtrack keeps the energy level peaked for the game. Take a listen as we explore the Micro Maniacs soundtrack on the Game Boy Color.

Track List:

00:00:00 Character Select
00:06:06 Title Screen
00:18:01 Gameplay #1
00:26:34 Gameplay #2
00:33:28 Gameplay #3
00:39:48 Gameplay #4 / Ending
00:46:01 Map Screen

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Episode 105

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Illusion City – PA105
Listen here --> https://pixelatedaudio.com/illusion-city/

Illusion City is a cyberpunk JRPG from Microcabin, originally released for the MSX Turbo R in 1991, only in Japan. It was later ported to a number of other systems including the PC98, X68000 and Mega CD over the next few years. The game mechanics are fairly traditional RPG fare of the era, but the graphics, animations and music are top notch and really stand out for the hardware.

The soundtrack was composed by three Microcabin veterans: Tadahiro Nitta, Yukiharu Urita, and Yasufumi Fukuda all of whom went on to compose for a number of other titles. The Mega CD port was handled by AISYSTEM TOKYO with some additional redbook audio tracks composed and arranged by Hirokazu Oota.

Listen to the sounds of Neo Hong Kong in this episode brimming with fantastic tunes.

Illusion City: Genei Toshi (幻影都市 ILLUSION CITY), MSX Turbo R – Microcabin (1991)
Composed by: Tadahiro Nitta (新田忠弘),Yasufumi Fukuda (福田康文), Yukiharu Urita (瓜田幸治)

Episode Track List:

All tracks are from the MSX version unless otherwise stated

00:00:00 Illusion Theme A – Tadahiro Nitta
00:09:06 Illusion Theme B – Yukiharu Urita
00:16:53 Indoor Combat – Tadahiro Nitta
00:26:21 Noises of the City – Yasufumi Fukuda
00:38:34 Crisis Area (PC98 ver.) – Tadahiro Nitta
00:45:51 Shop – Tadahiro Nitta
01:00:32 Battle – Yasufumi Fukuda
01:06:46 Cavern – Yasufumi Fukuda
01:10:08 Hachibushu Battle – Yukiharu Urita
01:07:09 Home – Yasufumi Fukuda
01:20:10 Requiem (PC98 ver.) – Yukiharu Urita
01:28:14 Illusion Castle – Tadahiro Nitta
01:31:38 Matenno Battle – Yasufumi Fukuda
01:37:42 Illusion Theme A (Mega CD ver.) – composed Tadahiro Nitta, arranged Hirokazu Oota
01:41:04 Hachibushu Battle (Mega CD ver.) – composed Yukiharu Urita, arranged Yasufumi Fukuda
01:45:44 Matenno Battle (Mega CD ver.) – Yasufumi Fukuda
01:52:36 Final Battle – Yasufumi Fukuda
01:59:02 Victory – Yukiharu Urita

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Episode 108

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Dangerous Seed – PA108
Listen here --> http://pixelatedaudio.com/dangerous-seed/

Dangerous Seed is a vertical shooter released by Namco in arcades in 1989 and adapted by TOSE in 1990 for the Mega Drive, both released only in Japan. While not a groundbreaking shooter, it does feature an inventive tri-ship mechanic, allowing players to switch up their shot mid-game and introduces a bit of strategy in managing the three ships’ health bars.

The music was originally composed by Yoshinori Nagumo and arranged by Yoshiki Nishimura, Akihito Hayashi, Yoko Shimokawa, and the mysterious Totsukurzwell of the TOSE sound team.

The episode focuses on the Mega Drive version which injects a more intense energy, with occasional forays into the more mellow arcade original. None of the musicians involved have many credits, but they all came together to create and elevate an already great soundtrack and we hope you enjoy listening as well.

https://vgmrips.net/packs/pack/dangerou ... o-system-1

Episode Track List:

00:00:07 Stage Intro (MD)
00:04:12 Name Entry (ARC)
00:11:48 1st Tube (MD)
00:15:04 1st Tube (ARC)
00:18:37 1st Tube Boss - Triple Eye (MD)
00:22:43 2nd Tube (MD)
00:24:47 2nd Tube (ARC)
00:29:06 3rd Tube (MD)
00:31:58 3rd Tube Boss - Roller Snail (MD)
00:38:13 4th Tube (ARC)
00:40:14 Stage 5 - Mars (MD)
00:42:10 Stage 6 - Jupiter (MD)
00:44:09 Stage 6 - Jupiter (ARC)
00:45:23 Stage 7 - Uranus (MD)
00:46:35 Stage 7 - Uranus (ARC)
00:47:32 Stage 7 Boss - Twin-Claw (MD)
00:52:43 Ending (MD)

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Episode 110

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Gabriel Knight with Robert Holmes – PA110
Listen here --> https://pixelatedaudio.com/gabriel-knight/

Gabriel Knight was developed and published by Sierra On-Line on December 17, 1993 for DOS/Windows/Macintosh. Join Gabriel, a bookstore owner, would-be author, and a man with a love for the ladies as he follows the “Voodoo Murders”. With the help of his trusty assistant Grace and longtime friend Detective Mosely, what starts off as searching for inspiration for a novel ends up uncovering ties to New Orleans’ voodoo past, the present day criminal underworld and his own tangled family history.

The evocative score was composed by industry veteran Robert Holmes, and the game was written and designed by powerhouse creative Jane Jensen. Together their work perfectly captures a place in time so memorably it resonates even all these years later. We’re honored to be joined by Robert Holmes for an interview that we’ve been looking forward to for a long time.

Gabriel Knight, Sierra On-Line 1993
Composed by Robert Holmes

Episode Track List:

00:00:00 Sierra On-Line Fanfare
00:00:13 Gabriel Knight Main Theme (20th Anniversary Edition)
00:06:20 New Orleans City Map
00:13:52 Dixieland Drug Store
00:21:30 Historical Voodoo Museum
00:30:51 Police Station
00:34:12 Interrogating Crash
00:42:52 A Priest to Cazanoux (20th Anniversary Edition)
00:46:18 The Bayou
00:52:09 The Inner Wheel (Wolfgang Ritter)
01:09:18 St. George’s Book Shop
01:21:46 Gedde Estate
01:27:55 Return to New Orleans
01:37:46 GK1 Theme (from the album “A Simple Refrain”)
01:50:00 Closing Theme

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Episode 115

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Quartet with Norm – PA115
Listen here --> https://pixelatedaudio.com/quartet/

Today we're joined by long time listener and friend to the show Norm as we cover the classic soundtrack of Quartet.

Originally developed and published by Sega in 1986, Quartet is a futuristic 4-player arcade platformer with elements borrowed from Gauntlet. Quartet only saw one major wave of releases in arcades and home consoles plus a Sega Ages rerelease, but it maintains a dedicated fanbase and the music composed by Katsuhiro Hayashi plays a big role.

Katsuhiro Hayashi, a.k.a. "Funky K.H" is a composer and former S.S.T. Band keyboardist with some impressive credits. In addition to Quartet, he worked on Super Hang-On, SDI, and Galaxy Force I/II in arcades, and many other console games over the years. Since 2005 he left the conventional games business to work mostly on pachinko games but his music has left a lasting impact.

Join us as we listen to the Arcade and Sega Master System versions of Quartet along with a few brief departures.

https://vgmrips.net/packs/pack/quartet
http://www.smspower.org/Music/Quartet-SMS

Track List:

All music composed by Katsuhiro Hayashi unless otherwise stated

Quartet – Arcade / SMS

[*]0:00:04 Miami Samba Machine (ARC)
[*]0:00:16 Quartet Theme
[*]0:08:10 Quartet Theme / Stage 1 (SMS)
[*]0:16:25 FM Funk
[*]0:19:56 FM Funk / Stage 4
[*]0:23:38 FM Funk / Stage 2 (ARC) – from Spider-Man: The Video Game
[*]0:30:12 Sky
[*]0:33:22 Sky / Stage 2
[*]0:47:27 OKI_RAP
[*]0:49:43 OKI_RAP / Stage 3
[*]0:52:10 OKI_RAP / Stage 3 – from Spider-Man: The Video Game
[*]0:54:44 Rap Test – from sound test
[*]0:57:25 Stage 5
[*]1:01:21 Stage 5 – FM arrangement by “For Me”
[*]1:07:22 Stage 6
[*]1:11:24 Subtune 6 (C64) – composed by David Whittaker
[*]1:14:17 Final Boss
[*]1:15:46 Ending Theme
[*]1:23:38 Quartet Medley 2005 (PS2) – from Sega Ages Vol. 21: SDI & Quartet

[*][*]Arranged by: Mitsuharu Fukuyama
[*][*]Performed by (H.) the spiritual successor to the S.S.T. Band
[*][*]Keyboard & Trumpet: Mitsuharu Fukuyama
[*][*]Keyboard: Hiroshi Kawaguchi
[*][*]Bass: Takenobu Mitsuyoshi
[*][*]Guitar: Keitaro Hanada

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Episode 119

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EVE burst error – PA119
Listen here --> https://pixelatedaudio.com/eve-burst-error/

EVE burst error is an adult-oriented visual novel originally released for the PC-98 in 1995 by C’s Ware with additional ports to Saturn and Windows.

In EVE you follow the interconnected stories of Marina and Kojiroh as they avoid death and danger at every turn in order to discover the truth behind their respective missions. Combine the powerhouse compositional forces of Ryu Umemoto and Ryu Takami with the storytelling finesse of Hiroyuki Kanno (lead designer of YU-NO) and you get a recipe for a gripping game whose impact reverberates all the way to contemporary visual novels like Steins;Gate.

EVE Burst Error launched a number of sequels and remakes, but few of the soundtracks hit as powerfully as the original PC-98 where we’ll spend most of our focus. Join us as we listen to music from two of the greatest FM synthesis masters of their day; funky bass lines, hard hitting techno, soulful melodies and all.

EVE burst error (C’s Ware, 1995)
Composed by Ryu Umemoto, Ryu Takami

Track List:

OPN (PMD) / OPNA (PMD PPZ8)

00:00:00 日常 (Everyday) / Day Marina – Ryu Takami
00:12:36 あまぎ探偵事所 (Amagi Detective Office) / Office Kojiroh – Ryu Umemoto
00:22:44 Main (Noon) for Woman / Investigation Marina – Ryu Umemoto
00:35:38 Main (Noon) for Man / Day Kojiroh – Ryu Umemoto
00:40:38 Bar – Ryu Umemoto
00:48:30 トリスタン号 (Tristan) – Ryu Umemoto
00:52:03 錯乱 (confusion) – Ryu Takami
01:01:24 甲野本部帳 / Office Marina – Ryu Umemoto
01:05:41 憩い (rest) / Shopping – Ryu Umemoto
01:11:19 憩い (rest) / Shopping – Ryu Umemoto (Saturn version)
01:13:28 狂気 (madness) / Crisis – Ryu Takami
01:16:08 ハッカー (hacker) / Hacking – Ryu Takami
01:20:18 決意 (determination) – Ryu Umemoto
01:21:47 会話 (common) / Conversation – Ryu Umemoto
01:27:18 ピンチ Theme V – Ryu Umemoto
01:29:48 Ending I / µ 101 – Ryu Umemoto
01:38:53 Ending III / Staff Roll – Ryu Umemoto

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