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PostPosted: 2021-03-14, 18:04:07 

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Joined: 2017-12-31, 0:19:30
Posts: 4
Location: England
It's really no secret that the official DOS port of Castlevania has a pretty godawful OPL2 soundtrack. Well 3 years ago, I thought "what if it actually sounded decent?", so I went ahead and did just that.

I tried to keep a game in mind, like as if this were to be used in an actual conversion - limiting myself to 7 channels for most of the songs, leaving 2 for sound effects. Some songs do use all 9 but it's mostly jingles, where there wouldn't be SFX playing anyway.

Even 3 years later I'm still decently happy with these, certainly I'd do things differently now that there's more tools that support the OPL2 and OPL3 (namely OpenMPT Tracker - I used AdlibTracker for these conversions here) but yeah. I honestly didn't really think to post it here at all, but I've just noticed there's a new OPL3 emulation core, NukedOPL3, and all of these sound significantly different to me (compared to the default emulation core, which I think is AdLibEmu). Well, I certainly hope you enjoy these. Maybe I'll do another project like this, who knows.

Sidenote: the VGMs claim they're YMF262 OPL3, however I limited myself to OPL2 features only. I couldn't find a way to convert the VGMs to OPL2, or to force AdlibTracker in an OPL2 mode...


Attachments:
File comment: AdlibTracker2 Sources
CV OPL2 Sources.zip [26.02 KiB]
Downloaded 19 times
File comment: VGM pack
Castlevania (OPL2, 2018).zip [119.7 KiB]
Downloaded 45 times
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PostPosted: 2021-03-14, 18:55:46 

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Joined: 2016-06-24, 19:21:35
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Nicely done. These renditions are much better than the originals.


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PostPosted: 2021-03-14, 23:47:04 

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Joined: 2017-12-31, 0:19:30
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Thank you, RandomName - I really appreciate that!


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