I am Lord FoxCat, a mid-30s ex-gamer, but I do love my video game music. I'm one of those peeps who used to take a cassette tape and record video game music onto it so I could play it back when ever I wanted. From there, I used to run WinAMP v2.75 (with plugins) on and old Win98 SE machine to satisfy my chip tune cravings. Then I got my own WinXP Machine that I had for several years, and from there, I've had some Win7 machines that I still use to this day.
As far as my VGM collection goes, its bounced around over the years, but floats somewhere around 150,000 tracks. Right now I'm trying to burn the OSTs I like to CD-Rs so I can have them preserved and use in my 5-CD Stereo. I also now use FooBar2000 with the foo_speck plugin for WinAMP visualizations, as well as many other add-ons. I don't know where I'd be without FB2K!
As far as sound hardware of choice, I do love the YM2612... Others I like are the 2A03, and occasionally the N106 (or the N163, as its properly called now), and the Super NES SPU.
Game OSTs I like include Sonic, Raiden, Mario, StarFox, and others, but above all, I love prototype and beta soundtracks. (The first beta of MacBeth from StarFox 2 gets me every time!) I also like song corruptions as well, and I occasionally do remixes.
I'm also a self-taught programmer... I took C++ in High School, but haven't touched it since I graduated in 2002. In mid-2017, I wanted to put that to use, and after someone suggested trying C# to get back into things, I took on a project I call "The Rom Assistant" that can read info from various ROM headers, and what not. So far its coming along quite nicely, and nearly 20 systems are supported.
Anyway, sorry for the long and winded introduction. Hopefully you'll enjoy.

EDIT: Fixed the N106/N163 error, and typos, and added FB2K reference.