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Updated packs not updated in the web player

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Updated packs not updated in the web player

Post by NewRisingSun »

The following of my packs were updated, but the MP3 files played by the web player still reflect the pre-update versions:

http://vgmrips.net/packs/pack/ultima-vi ... m-pc-xt-at
http://vgmrips.net/packs/pack/wing-commander-ibm-pc-at
http://vgmrips.net/packs/pack/lemmings- ... tandy-1000
http://vgmrips.net/packs/pack/das-schwa ... -ibm-pc-at

The downloadable .vgz and pack .zip files are correct.

Post by vampirefrog »

I've removed all pre-rendered PC mp3s. When playing in the pack page, they will be regenerated from the current vgm files.
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Post by ctr »

Maybe it's time to do this for QSound packs now as well. The current vgmplay git with the new emulator should be able to handle all existing packs. Though maybe we'll need that JS player to ensure we can get uncompressed audio for the QSound effect...
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Post by ctr »

Since we improved the YMF278B envelope and FM/PCM mixing in the last VGMPlay release, YMF278B packs should be updated too.

Post by vampirefrog »

These?

Code: Select all

'Arcade/Strikers_1945_(Arcade)'
'Arcade/Strikers_1945_II_(Arcade)'
'Arcade/Strikers_1945_III_(Arcade)'
'Arcade/Tetris_the_Absolute_-_The_Grand_Master_2_(Arcade)'
'Arcade/Sol_Divide_-_Sword_of_Darkness_(Arcade)'
'Arcade/Asura_Blade_-_Sword_of_Dynasty_(Fuuki_FG-3_System)'
'Arcade/The_Fallen_Angels_(Arcade)'
'Arcade/Asura_Buster_-_Eternal_Warriors_(Fuuki_FG-3_System)'
'Sonyc_MS'
'MSX/Pumpkin_Adventure_3_(MSX2)'
'MSX/Bombaman_Extra_Ammo_(MSX2)'
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Post by ctr »

Yes, these, and also all Qsound packs since we updated those too in the last VGMPlay.

Post by vampirefrog »

okly dokly
download (10).jpeg
download (10).jpeg (4.46 KiB) Viewed 7772 times
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Post by niekniek »

Sonyc and Pumpkin Adventure 3 don't need an update, they are fine. Probably because the composers didn't use any extra samples.
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Post by niekniek »

Tetris the Absolute: The Grand Master 2 sounds fine as well. They obviously use seperate samples. Could be that the VGM files involved don't use the data block, the ones from Bombaman do.
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Post by ctr »

The arcade VGMs definitely do use the datablock. I think it's still good to regenerate those, as well as the packs only using the YRW801, as we did modify the emulator and there might still be some tiny changes.
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Post by ctr »

It seems like Bombaman Extra Ammo is broken now, song 12 is almost silent and others are missing instruments (from yrw801.rom, i'd guess).
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Post by niekniek »

Yeah, that's how I noticed. Use http://vlessert.nl/vgmplay-js/ for the time being. :)

Post by vampirefrog »

I did a git pull, compiled, copied yrw rom and removed all the mp3s, please try now.
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Post by niekniek »

Thx, works fine now. :)
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