vgmrips

The forum about vgm files
It is currently 2023-03-30, 7:48:37

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 6 posts ] 
Author Message
PostPosted: 2022-05-15, 20:21:55 

Staff Staff
Programmers Programmers
Musicians Musicians
Contributors Contributors
Reverse engineers Reverse engineers
Online
User avatar

Joined: 2011-12-01, 20:20:07
Posts: 4432
Location: Germany
TitleBakuryuu Sentai Abaranger
Composerunknown
SystemSega Pico
Sound ChipsSEGA VDP PSG
Tracks11
Playing time8:18
Pack authormarklincadet
Pack version1.00
Last Update2022-06-17


Pack author's comment
It's really interesting how the unused jingles that show up in some of these games are actually just left over from previous titles.

There's one that has an unused jingle I haven't identified yet, so I guess I'm gonna keep at this a little longer until I identify it (or confirm it doesn't appear in any other game). Hmmm...


Top
 Profile  
 
 Post subject:
PostPosted: 2022-05-22, 2:32:24 

Programmers Programmers
Contributors Contributors
Staff Staff
Offline

Joined: 2011-12-04, 22:00:12
Posts: 136
In this title screen the Megazord face and the "Bakuryuu Sentai" seem blurry to me. Is there something wrong with Preview.app's handling of the color gray...?

There are two things I can't confirm: that the notes at the loop point behave as they do in the VGMs and that the Failure Jingle ends with that one note on the right channel.

Other than that the rips seem fine to me.


Top
 Profile  
 
 Post subject:
PostPosted: 2022-05-22, 10:11:30 

Contributors Contributors
Offline
User avatar

Joined: 2021-06-06, 8:39:51
Posts: 81
I can verify that the Failure Jingle plays like that in-game as well as when its Song ID is fed into the sound latch, the latter being how I recorded it.

andlabs wrote:
There are two things I can't confirm: that the notes at the loop point behave as they do in the VGMs [...]

Sorry, are you talking about a specific song or in general, and could you elaborate on the behaviour in question?


Top
 Profile  
 
 Post subject:
PostPosted: 2022-05-22, 15:07:40 

Programmers Programmers
Contributors Contributors
Staff Staff
Offline

Joined: 2011-12-04, 22:00:12
Posts: 136
Sorry, I meant on the Title Screen theme.


Top
 Profile  
 
 Post subject:
PostPosted: 2022-05-22, 16:21:08 

Staff Staff
Programmers Programmers
Musicians Musicians
Contributors Contributors
Reverse engineers Reverse engineers
Online
User avatar

Joined: 2011-12-01, 20:20:07
Posts: 4432
Location: Germany
I think I searched for a YouTube video of this game (or maybe one of the Kamen Rider ones?). I found one and the title screen looked exactly like this.


Top
 Profile  
 
 Post subject:
PostPosted: 2022-05-22, 20:01:46 

Contributors Contributors
Offline
User avatar

Joined: 2021-06-06, 8:39:51
Posts: 81
andlabs wrote:
Sorry, I meant on the Title Screen theme.

Here's the VGM log I made for that song- my trim sounded about right to me based on this.


Attachments:
picoj_05_04.vgm [302.44 KiB]
Downloaded 35 times
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
[ Time : 0.040s | 16 Queries | GZIP : On ]