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VGMPlay / in_vgm

Last update: 2026-01-31 (v0.52.0)

Technical discussion about the VGM format, and all the software you need to handle VGM files.

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Re: VGMPlay / in_vgm

Post by Mao (RN22) »

yoshi200213 wrote: 2025-12-08, 17:44:43 hello
wheres the vgmplay update for this year

mame vgm mod 0.280 add support for 6 new soundchips

we need a new update of vgmplay for add support of those 6 new soundchips from mame vgm mod 0.280
Just wait a little longer, this can't be rushed.
To-Do list:
Nothing.

Current Status: Nothing.
Tempo: 105.95%
Pitch: +1.00

Better Call Mao!

Please, check my WIP list for more updates.
  • ARTFON87 Offline
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Re: VGMPlay / in_vgm

Post by ARTFON87 »

Hi! I have a quick question about installing in_vgm to Winamp as a plugin. Using the 7z file I downloaded from Github, how do I apply it to Winamp and get it to work? I have verstion 5.8 Build 3660 and I've downloaded the latest iteration of in_vgm. Thanks!
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  • ValleyBell Offline
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Re: VGMPlay / in_vgm

Post by ValleyBell »

You use the download link in the first post of this topic. Then you unpack the 7z.
Finally you move the file "in_vgmW.dll" into your Winamp Plugins folder. (should be something like "C:\Program Files (x86)\Winamp\Plugins")

That's it already.
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  • ValleyBell Offline
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Re: VGMPlay / in_vgm

Post by ValleyBell »

Aaaand ... there is the new VGMPlay / in_vgm.

VGMPlay 0.52.0 (Win32 and Win64 binary) and in_vgm 0.52.0 (Win32 DLL, ANSI and Unicode version).
Source code can be obtained from GitHub: VGMPlay, in_vgm

The most important updates are:
  • support new sound chips: K007232, K005289, MSM5205, BSMT2000, ICS2115
  • renaming of OKIM62xx to MSM62xx (You need to update your VGMPlay.ini there!)
  • various emulation fixes and improvements
  • [VGMPlay] added an option to specify the destination path of WAV logs
  • [in_vgm] make YMF278B's FM channels mutable
Happy listening!
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