The forum about vgm files
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PostPosted: 2021-01-16, 23:48:31 

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Joined: 2011-12-01, 20:20:07
Posts: 3495
Location: Germany
Time for some updates - and new releases.

Today: VGMPlay 0.50.1 (Win32 and Win64 binary) and in_vgm 0.50.1 (Win32 DLL, ANSI and Unicode version).
Source code can be obtained from GitHub: libvgm, VGMPlay, in_vgm

The VGMPlay updates fixes the file name codepage issue. Now it can finally open and play "スペースハリアー - 03 - Main BGM.vgm".
It also fixes the volume balance of the C140 and C219 chips, which was off in v0.50.0.
All in all it's mostly a bugfix release.

We also now finally have an up-to-date version of in_vgm. Much thanks to ctr to the extensive testing during the last few weeks.
Most things should work just the same as with the old version. But there are a few things to note:
  • I merged RF5C68 and RF5C164, as they are basically the same chip, so the RF5C164 is now controlled with the RF5C68 settings.
  • YM2612 users: Nuked OPN2 now defaults to unfiltered output. If you want to have the MegaDrive filter back, you need to edit in_vgm.ini and change the "YM2612 NukedType" to 3.
  • You can do per-channel panning to the AY8910 and OPNx SSG.
  • There is a button "Open INI" in the options dialog now that opens in_vgm.ini in an editor. (The file can be hard to find.)
    Note: Only make changes while Winamp is closed. (Else the plugin will overwrite your changes.)
  • You can enable S98 and DRO playback by editing the .ini file.

...oh, and you can select the Nuked OPM core for YM2151 in both players now.


P.S.: And for the next release, I want to build VGMPlay 32-bit and in_vgm ANSI with Visual C++ 6 again, so that they work under Windows 2000. (Current builds use with Visual Studio 2010, so at least they work on WinXP SP3.)

 Post subject:
PostPosted: 2021-01-22, 22:08:04 

Joined: 2021-01-06, 5:20:01
Posts: 12
I'm surprised there haven't been any replies yet!
Thank you very much for sharing this update with us...after more than a year, it is wonderful that VGMPlay and in_vgm are still being updated.
It's ESPECIALLY wonderful that support is being maintained for XP, and that 2000 support may be restored in the future.
I still use XP for many reasons, the number one reason being 'it just works - and works great.'

It is great to see VGMRips still around, and I look forward to seeing what happens with the site and its members going forward.
If I can be of assistance, even if it's not much, I'll definitely try to help when and where possible with anything I can.

Thanks for all of your efforts!

 Post subject:
PostPosted: 2021-02-22, 4:18:45 

Joined: 2018-10-25, 23:31:30
Posts: 4
Does anyone know if the foobar plugin will be updated at some point?
I don't use Winamp anymore and it's much more convenient to load VGM files into foobar than the standalone program.

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