vgmrips

The forum about vgm files
It is currently 2020-09-26, 13:53:49

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 12 posts ] 
Author Message
PostPosted: 2015-04-23, 10:34:31 
Offline

Joined: 2015-04-23, 10:04:45
Posts: 5
Hi, I hope this is the right place to be asking this..

I've become interested in digging a bit deeper into Japanese rips and soundtracks. Snesmusic.org introduced me to the Hoot player and it's collection of Japanese game music, but their guide and links are way out of date.

Is Hoot still the best option for listening to Japanese rips or has it been replaced / superseded by something else? What do you use?

If Hoot is the best option is there an updated guide to getting the player working? I searched on here and found bits and pieces, including the link to http://hoot.joshw.info/, so I think I have an uptodate version of Hoot and the lastest updates from that page, but it doesn't want to play the music files. Any chance someone could walk me through it, or give me a link to an uptodate guide please?

thanks in advance.
Egon.


Top
 Profile  
 
 Post subject:
PostPosted: 2015-04-23, 12:42:54 
Offline

Joined: 2015-04-23, 10:04:45
Posts: 5
Well I seem to have it working now. Though not sure how.

For the sake clarity (and for anyone else new to Hoot) here's the snesmusic guide with updated links which is what I've followed so far.

Quote:
Installing, updating and using Hoot

Get the lastest version of Hoot and extract it to some directory (it will be referred as hoot directory from now on).
Get the Drum samples for OPNA sets and extract it into the hoot directory.
Get the lastest ini enhancements from http://hoot.joshw.info/. Extract it into the hoot directory and agree whenever it asks about overwriting existing files. Once new ini enhancements are available you can repeat this.
Down packs from ttp://hoot.joshw.info/ and put in subdirectories in the hoot directory. They should be packed, don't extract the sets themselves.
Now start hoot.exe, using the Enter, Esc and arrow keys you can browse your collection. If packs don't show up try system>reload titles. Enter on a song will play that song, P stops it, 0 restarts it, the keys 1-8 and Q-I can be used to mute the respective single channels, O to mute all and 9 to unmute all channels.


If there is anything missing please add on.


Top
 Profile  
 
 Post subject:
PostPosted: 2015-04-23, 18:19:45 
Offline

Joined: 2015-04-23, 10:04:45
Posts: 5
I'm not having any luck getting the 'vermouth' synth to work.

I've followed these instructions

Quote:
Installing Vermouth synthesizer

Get the vermouth.dll and put it into the hoot directory.
Get GUS patches. For example, you can use eawpats11_full_beos.zip. Extract it to some directory.
Put the timidity.cfg into the hoot directory and edit the "dir" statement in timidity.cfg to point to your GUS patch directory.


I don't think the sounds are loading but the synth loads, the tracks play, but no sound.

Any advice on correctly editing the "dir" statement in timidity.cfg??


Quote:
##############################################################################
#
# Instrument configuration file for timidity
#
# Specify library directory: dir <directory>
#
# - Multiple library directories may be given. The ones given last will be
# searched first so you can override them in later configuration files.
# Extra configuration files and MIDI files will also be searched in these
# directories.
#
# Set tone bank or drum set to modify: bank <number>
# drumset <number>
#
# Map program number to patch map: <program number> <patch name>
#
# - If the patch can't be found in the library directories, TiMidity will
# search again with ".pat" appended to the name.
# Programs without a loaded patch will be silent, except that for
# banks/drumsets >0, the corresponding patch in bank/drumset 0 will
# be used (if one exists).
#
# Read another configuration file: source <file name>
#

##############################################################################
# If you've moved things around since compiling, uncomment and edit this to
# point to the library directory:
#
dir /boot/home/config/share/timidity
#

##############################################################################
# This sets up the default patches in the TiMidity support package
# "timidity-lib-0.1.tar.gz":

#bank 0
# 0 patch/acpiano.pat
# 24 patch/nylongt2.pat

##############################################################################
# If you have Dustin McCartney's "wowpats" patches, you can source the
# config file to set them up for TiMidity:
#
# (Note that later entries in config files always override earlier ones)
#
#source wowpats.cfg
#

##############################################################################
# If you have Dustin McCartney's GS drum sets, you can source the config
# file to set them up for TiMidity:
#
#source gsdrum.cfg
#

##############################################################################
# If you have the GUS General MIDI patch set, uncomment the following lines
# and edit the "dir" statement to point to your GUS patch directory.
#
dir /boot/home/config/share/timidity
source gravis.cfg
source gsdrums.cfg
source gssfx.cfg
source xgmap2.cfg
#source proteus2.cfg
#source mt-32.cfg
#source sndfont.cfg
#####
# you don't usually need sustain.cfg anymore, use the -m option instead
#source sustain.cfg
#

##############################################################################
# If you have the Midia patch set, you can source midia.cfg to set them up.
# Note that midia.cfg sources gravis.cfg in turn, since the filenames are
# almost identical.
#
#source midia.cfg
#


##############################################################################
# End of configuration file


I replaced "dir /boot/home/config/share/timidity"
with "dir C:\users\name\desktop\gus patches"

Where am I going wrong?


Top
 Profile  
 
 Post subject:
PostPosted: 2015-04-25, 20:55:56 

Staff Staff
Programmers Programmers
Contributors Contributors
Ball Fondlers Ball Fondlers
Offline
User avatar

Joined: 2014-01-28, 5:51:54
Posts: 714
Hey man, welcome to the forum! I'm sure someone will be around to answer your questions, but if not, try the X68000 community (nfggames), and some other communities that might be familiar with hoot (hint: see the machines with the most songs in hoot, and find the corresponding community for those machines).

Also, since you're learning about hoot, once you find your answer, you could create a wiki page to describe hoot and how to install it, and add your problem in a FAQ section on that page, so other people have less trouble figuring it out.

Perhaps try putting the path in quotes?

Code:
dir "C:\users\name\desktop\gus patches"


Good luck!

_________________
vampi.tech


Top
 Profile  
 
 Post subject:
PostPosted: 2015-04-26, 11:31:53 
Offline

Joined: 2015-04-23, 10:04:45
Posts: 5
Thanks for the advice vampirefrog. The quotes seemed to be the trick as well. :beer:


Top
 Profile  
 
 Post subject:
PostPosted: 2015-04-26, 11:33:23 

Staff Staff
Programmers Programmers
Contributors Contributors
Ball Fondlers Ball Fondlers
Offline
User avatar

Joined: 2014-01-28, 5:51:54
Posts: 714
Good job!

_________________
vampi.tech


Top
 Profile  
 
 Post subject: Help?
PostPosted: 2015-05-22, 16:19:45 
Offline

Joined: 2015-05-22, 12:50:14
Posts: 3
I'm new to this forum, but I am having the exact same problem. I went into http://hoot.joshw.info/ and tried to download the necessary hoot player software and games that it can play. The XMLs seem to match what the games' zips contain, so why won't Hoot still recognize the files? Not even downloading the software from SNES hoot's website helps. Let me know if you have any questions or need to know my directory setup. Thanks in advance!


Top
 Profile  
 
 Post subject:
PostPosted: 2015-05-22, 23:08:44 

Contributors Contributors
Bug catchers Bug catchers
Offline
User avatar

Joined: 2011-12-28, 19:52:40
Posts: 206
Location: Paris, France
Do not use the XML sets from the Japanese Hoot program. Although they look similar, most of them are not compatible with Knurek's packs.

_________________

Sega PCM [1985/1989] | Namco C140 [1987/1990] | Hudson HuC6280 [1987/1995] | Yamaha YM2608 [1988/1996] | Oki MSM6295 [1988/1998]


Top
 Profile  
 
 Post subject:
PostPosted: 2015-06-03, 0:23:32 
Offline

Joined: 2015-05-22, 12:50:14
Posts: 3
Okay, I think I FINALLY got the program to recognize the files. Even though I can't read Japanese, I (accidentally) discovered the action on the menu bar, I believe refresh, accessed by hitting CTRL-R. It reloads all available roms from the path you give it in the configuration file. I had wondered why I have aimlessly been trying all these methods with different XML files and paths with Hoot, without any visible effect. Thanks!

Next question is that, I know that Knurek said that to bypass the 1-minute limit from the program before all goes silent, I have to register on the Japanese site. But I click on the bottom link with my email address, and I get an error on the following page? Does this mean I'm stuck with the time limit?

http://dmpsoft.s17.xrea.com/hoot/getkey.html


Top
 Profile  
 
 Post subject:
PostPosted: 2015-06-03, 13:26:09 

Staff Staff
Programmers Programmers
Contributors Contributors
Ball Fondlers Ball Fondlers
Offline
User avatar

Joined: 2014-01-28, 5:51:54
Posts: 714
Good job getting it to work!

_________________
vampi.tech


Top
 Profile  
 
 Post subject:
PostPosted: 2015-06-03, 16:23:18 

Musicians Musicians
Contributors Contributors
Offline

Joined: 2012-09-29, 11:45:48
Posts: 219
Location: Australia
Manos2610 wrote:
Okay, I think I FINALLY got the program to recognize the files. Even though I can't read Japanese, I (accidentally) discovered the action on the menu bar, I believe refresh, accessed by hitting CTRL-R. It reloads all available roms from the path you give it in the configuration file. I had wondered why I have aimlessly been trying all these methods with different XML files and paths with Hoot, without any visible effect. Thanks!

Next question is that, I know that Knurek said that to bypass the 1-minute limit from the program before all goes silent, I have to register on the Japanese site. But I click on the bottom link with my email address, and I get an error on the following page? Does this mean I'm stuck with the time limit?

http://dmpsoft.s17.xrea.com/hoot/getkey.html


Well this explains a few issues... Kind of lame. :\

_________________
-dj.tuBIG/MaliceX


Top
 Profile  
 
 Post subject:
PostPosted: 2015-06-03, 18:44:53 

Staff Staff
Programmers Programmers
Contributors Contributors
Ball Fondlers Ball Fondlers
Offline
User avatar

Joined: 2014-01-28, 5:51:54
Posts: 714
Manos, can you add this info to the wiki?

http://vgmrips.net/wiki/Hoot

_________________
vampi.tech


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 12 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: Baidu [Spider], DotBot and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
[ Time : 0.135s | 17 Queries | GZIP : On ]