Hi everyone. I'm new here, well my account isn't but I mainly lirk instead of post. Hopefully this topic is in the right room! If not, feel free to scold me .
Many of you probably don't know me so I'll introduce myself here and pose a question. I'm a computer/music geek who loves composing/covering old video game music using various tools. Because I am visually impaired, trackers are difficult for me to use, thus I enjoy mainly mml for my stuff. Open MPT has been made more accessible for the blind as of late, so I do use that on occasion, but mml is most comfortable for me.
I love all kinds of music, but was brought up with acoustic music like classical, jazz and oldies rock. Thus I only discovered electronic and digital music relatively recently, and I find that world fascinating too. My favorite sound chips to work with are sample-based ones. I guess that's because they approximate lush acoustic sounds the best; you can hear the essence of a real instrument in a well-made sample but there's still that digital sound at the same time, especially with primitive samplers. I love psg, wavetable and fm as well, though I am really not at all good with fm and only like the sound of fm in some cases. This puts me in the minority of vgm fans I think, but I digress.
About 6 weeks ago a friend told me about mml2vgm. It supports a wide variety of chips, so whether I want to do something with psg, fm, wavetable or samples, I have quite a bit to work with. I haven't actually done anything with it yet other than test syntax and confirm that things work. It's mostly in Japanese so the documentation was a bit difficult to read in its awkward translated form. I do understand most of the syntax though. Some day soon I want to make something with it, and though I can't promise anything, I hope to make things using many chips and not just sample-based ones. I love samples but too much of a good thing isn't beneficial .
Anyway the reason I made this topic wasn't really to ramble about myself. I pretty much made this topic to ask if there were any other mml fans, and if so, what you thought of mml2vgm. I also want to see what someone who's more acquainted can make with it. I learn best and am most inspired by examples.
Looking forward to reading your thoughts!
your thoughts on mml2vgm?
Technical discussion about the VGM format, and all the software you need to handle VGM files.
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