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Ripping instrument samples from Metal Slug games (Neo Geo)

Technical discussion about the VGM format, and all the software you need to handle VGM files.

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Ripping instrument samples from Metal Slug games (Neo Geo)

Post by The Musician Fox »

Hi! As you can tell by the title, I have some issues ripping and/or editing instrument samples from Metal Slugs 1-3. I tried a lot, and I mean a lot of software to help extract or decode an instrument sample from ROMS. I usually try my way through muting the channels individually through foobar2000 or Nebula Jukebox 2.4 and then recording the channel via Audacity. But that is tiring. I know this has been discussed before, and I know I'm upsetting a lot of people for having to explain this again. But apparently I'm a newbie at this stuff of sample ripping. So, does anyone know a way (can be easy or hard) to extract instruments from Metal Slug 1, 2/X and 3? (for ADPCM A and B, FM and SSG)
PS: I already tried ADPCM B Decoder but apparently I couldn't even get half way through making the process in it, since I have no idea what I'm doing.
-Kitsune DJ.