For those who have volunteered, here is what you need to do.
The UI allows you to create custom text files for existing packs that we are going to import.
The table has 4 columns:
- pack info
- original pack text file
- fixed text file (by my script)
- an empty text area where you can copy the fixed text file to, and further fix it manually
The fixes that you need to make are as follows:
- Some packs merge
Notes: and
Package history:. Please separate these into distinct sections.
- The section names must be exactly
Notes: and
Package history:- The
Package history: section must look like this: version date author description. Example:
Code:
1.05 2021-12-10 vampirefrog: fixed text file
- The date and author may be missing, if the author is missing, the semicolon can also be omitted.
- If you can, try to word wrap it so the text is not wider than the header (47 characters), you can leave URLs whole.
Ultimately the file must correspond to
https://vgmrips.net/forum/viewtopic.php?p=759#p759Template:
http://vgmrips.net/programs/tools/descr ... vgm151.txtPlease click on Save to save the file, it is also saved when you click one of the tool buttons at the top.
Example input file:
Code: *********************************************** * Mega Drive VGM music package * * * * http://project2612.org/ * ***********************************************
Game name: Daffy Duck in Hollywood System: Sega Mega Drive Complete music dump: Yes
Original author: Matt Furniss Publisher: Time Warner / Sega Package created by: Kyu Sawamura / Jun Nagai Package version: 2.00
Files, in approximate game order:
Name Length: Total Loop Introduction 0:36 0:35 Title Theme 0:18 - Options / Game Over 2:26 2:01 Stage 1: Scalp Trouble 1:41 1:33 Scene Clear / High Score 0:10 0:06 Bonus Stage / Boss Theme 0:23 0:20 Stage 2: The Duxorcist 1:34 1:24 Stage 3: Robin Hood Daffy 1:25 1:25 Stage 4: Assault and Prepared 1:35 1:25 Stage 5: Duck Dodgers in the 24th and a Half Century 0:52 0:45 Stage 6: The Quacker Tracker 1:26 1:24 Try Again 0:05 - Staff Roll 0:39 0:34 Unknown (Sound Test 03) 0:10 - Unknown (Sound Test 12) 0:04 - Unknown (Sound Test 13) 0:03 - Unknown (Sound Test 14) 0:01 -
Total Length 13:30 25:03
Notes: 2.00: Redumped everything at 50Hz because the rip/s available online at the time are at 60Hz.
-Kyu Sawamura / Jun Nagai
1.00: Tagged by MisterHarlequin. - DJ Squarewave
External links: GameFAQs: http://www.gamefaqs.com/genesis/929350-daffy-duck-in-hollywood SegaRetro: http://segaretro.org/Daffy_Duck_in_Hollywood GiantBomb: http://www.giantbomb.com/daffy-duck-in-hollywood/3030-7905/ Wikipedia: https://en.wikipedia.org/wiki/Daffy_Duck_in_Hollywood MobyGames: www.mobygames.com/game/daffy-duck-in-hollywood TheGamesDB: http://thegamesdb.net/game/29110/
| Example output of that file:
Code: *********************************************** * VGM music package * * https://vgmrips.net * ***********************************************
Game name: Daffy Duck in Hollywood System: Sega Mega Drive Music hardware: YM2612 Complete music dump: Yes
Music author: Matt Furniss Publisher: Time Warner / Sega Package created by: Kyu Sawamura / Jun Nagai Package version: 2.00
Song list, in approximate game order:
Name Length: Total Loop Introduction 0:36 0:35 Title Theme 0:18 - Options / Game Over 2:26 2:01 Stage 1: Scalp Trouble 1:41 1:33 Scene Clear / High Score 0:10 0:06 Bonus Stage / Boss Theme 0:23 0:20 Stage 2: The Duxorcist 1:34 1:24 Stage 3: Robin Hood Daffy 1:25 1:25 Stage 4: Assault and Prepared 1:35 1:25 Stage 5: Duck Dodgers in the 24th and a Half Century 0:52 0:45 Stage 6: The Quacker Tracker 1:26 1:24 Try Again 0:05 - Staff Roll 0:39 0:34 Unknown (Sound Test 03) 0:10 - Unknown (Sound Test 12) 0:04 - Unknown (Sound Test 13) 0:03 - Unknown (Sound Test 14) 0:01 -
Total Length 13:30 25:03
Package history: 1.00 DJ Squarewave: Tagged by MisterHarlequin. 2.00 Kyu Sawamura / Jun Nagai: Redumped everything at 50Hz because the rip/s available online at the time are at 60Hz.
External links: GameFAQs: http://www.gamefaqs.com/genesis/929350-daffy-duck-in-hollywood SegaRetro: http://segaretro.org/Daffy_Duck_in_Hollywood GiantBomb: http://www.giantbomb.com/daffy-duck-in-hollywood/3030-7905/ Wikipedia: https://en.wikipedia.org/wiki/Daffy_Duck_in_Hollywood MobyGames: www.mobygames.com/game/daffy-duck-in-hollywood TheGamesDB: http://thegamesdb.net/game/29110/
|
Another example:
Code: Notes: Another Mammoth rip, and for one of the finest RPGs ever made by man - a genuine classic of the 16 Bit Era. It lives on here.
I've taken the liberty of cleaning up the names a bit - No "Red Alart" for you purists, sorry. :) If you really want the old names that bad, switch to Japanese View. That won't work for spelling errors though (Red Alart, The Promissing Future, etc...)
Pao-Pao is actually from Fantasy Zone.
This one's for DJSW, Brotha.
1.01 Update fixes a small tag issue that was present in one song.
1.10 Removed "Ippo" from Izuho Takeuchi and replaced M. "Gaki-Chan" Nakagaki with Masaki Nakagaki. -dissident93
2.00 Relogged The End of the Millennium, it looped too early. -Valley Bell
The Inquisitorial vengeance had been hurried by my two-fold escape, And there was to be no more dallying with The King of Terrors... -DP | Code: Notes: Another Mammoth rip, and for one of the finest RPGs ever made by man - a genuine classic of the 16 Bit Era. It lives on here.
I've taken the liberty of cleaning up the names a bit - No "Red Alart" for you purists, sorry. :) If you really want the old names that bad, switch to Japanese View. That won't work for spelling errors though (Red Alart, The Promissing Future, etc...)
Pao-Pao is actually from Fantasy Zone.
This one's for DJSW, Brotha.
The Inquisitorial vengeance had been hurried by my two-fold escape, And there was to be no more dallying with The King of Terrors... -DP
Package history: 1.01 Update fixes a small tag issue that was present in one song.
1.10 dissident93: Removed "Ippo" from Izuho Takeuchi and replaced M. "Gaki-Chan" Nakagaki with Masaki Nakagaki.
2.00 Valley Bell: Relogged The End of the Millennium, it looped too early.
|