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NEZplug++ VGM mod

Current version: 0.9.4.8+2+19.20 (released on 2015-07-26)

Technical discussion about the VGM format, and all the software you need to handle VGM files.

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  • octorian Offline
  • Posts: 7
  • Joined: 2018-04-28, 18:14:49

Post by octorian »

Thanks for the clarification.

I think what confused me was a combination of the following:
- The specific INI key wasn't mentioned in the OP
- NEZplug++ littered INI files all over my system, so it wasn't obvious which one to edit
- There seem to be many builds of this program across the internet, all of which look identical from a UI perspective
- Its late at night, so I didn't notice "VGMLogging=0" sitting there at the top of the generated INI file from this version

I figured it out by noticing that the OP contained a patch, not the full sources, and that key was mentioned near the top of the patch file. (Then confirmed by seeing your post.)

In any case, I finally got it working! Just logged VGM data from an NSF file, minus the features my project doesn't support. I then brought the file over, and it works!

Thanks for putting up with me late at night. :)
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