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PostPosted: 2015-11-01, 23:08:55 

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Joined: 2011-12-01, 20:20:07
Posts: 3385
Location: Germany
TitleCastle of Dragon / Dragon Unit
ComposerShotaro Sasaki
SystemSeta 1
Sound ChipsX1-010
Tracks16
Playing time5:01
Pack author2ch-H
Pack version1.02
Last Update2016-01-13





Download Arcade/Castle_of_Dragon_(Seta_1).zip (1 132 961 bytes)


Last edited by 2ch-H on 2015-11-03, 11:35:18, edited 2 times in total.

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PostPosted: 2015-11-02, 0:26:25 

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Joined: 2013-07-17, 23:32:39
Posts: 442
A few things...

"Castle of Dragon" is misspelled as "Catsle of Dragon".

Some songs do not loop properly: Stage 2 and Final Boss. Are you using the latest tools I sent earlier, if not, maybe you could try omitting an optimization step such as vgm_cmp. vgm_cmp shouldn't be necessary on streamed packs.


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PostPosted: 2015-11-02, 1:36:15 

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ctr wrote:
"Castle of Dragon" is misspelled as "Catsle of Dragon".

Thank you for reporting, Fixed typo of the game title, Please re-download.
ctr wrote:
Some songs do not loop properly: Stage 2 and Final Boss.

It is I think a bug of VGMPlay, it does not occur in in_vgm.
It occurs in unedited vgm.
Edit:
Remove the link
ctr wrote:
Are you using the latest tools I sent earlier, if not, maybe you could try omitting an optimization step such as vgm_cmp. vgm_cmp shouldn't be necessary on streamed packs.

Okay, does not use the vgm_cmp to streamed packs in the future.

Btw, Wit's and Bomb Jack Twin it also was updated to those that do not use vgm_cmp.


Last edited by 2ch-H on 2016-01-17, 12:28:58, edited 1 time in total.

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PostPosted: 2015-11-02, 7:22:52 

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2ch-H wrote:
It is I think a bug of VGMPlay, it does not occur in in_vgm.
It occurs in unedited vgm.
https://www.dropbox.com/s/u5gmilb0w0szj0x/drgnunit.7z


That's interesting, considering it happened with in_vgm here too. Maybe something that needs looking into in the future.

2ch-H wrote:
Okay, does not use the vgm_cmp to streamed packs in the future.

Btw, Wit's and Bomb Jack Twin it also was updated to those that do not use vgm_cmp.


I was just considering the possibility of vgm_cmp causing the issue. Now that it doesn't seem like it, it should be completely safe to use. I didn't mean you shouldn't use vgm_cmp at all.


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PostPosted: 2015-11-03, 10:46:52 

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Joined: 2012-11-22, 1:48:53
Posts: 67
The track currently listed as unused in this pack is used at the end of a two-player game, when both players must fight to the death. The "VS Fight!" can be seen at 2:40 in this 2-player TAS of the game.

Shame that the soundtrack had to be mono, but still, glitches aside, this is a nice pack. :)


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PostPosted: 2015-11-03, 11:41:18 

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Joined: 2012-01-03, 2:10:28
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Thank you for info, I Update Song name track 11, Please re-download.


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