vgmrips

The forum about vgm files
It is currently 2023-03-24, 6:04:29

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Smurfs' Nightmare, The
PostPosted: 2021-07-11, 3:44:36 

Staff Staff
Programmers Programmers
Musicians Musicians
Contributors Contributors
Reverse engineers Reverse engineers
Offline
User avatar

Joined: 2011-12-01, 20:20:07
Posts: 4409
Location: Germany
TitleThe Smurfs' Nightmare
ComposerAlberto Jose González
SystemNintendo Game Boy Color
Tracks17
Playing time35:56
Pack authorThe789Guy
Pack version2.00
Last Update2023-02-24



Top
 Profile  
 
 Post subject:
PostPosted: 2021-09-02, 2:52:20 
Offline

Joined: 2018-05-29, 10:19:03
Posts: 2
I don't know where else to say this, but there appears to be a mistake on the loop points for track #4 (Kitchen of Danger).
The pulse when the song loops has a 50% shape when it should be a 12.5% one. It is very noticeable especially when the segment repeats.
The channel where the bass is also has the wrong pulse shape at the very start of the song for one note.
A similar issue occurs also at the beginning of tracks #2, #5, #9,#11 and #15 too

I was gonna log this game myself (with nezplug too) and while I didn't loop and tag anything, checking the files I had they don't seem to have this problem...


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
[ Time : 0.038s | 14 Queries | GZIP : On ]