ctr wrote:PS1 also has a track for the attract mode intro. I have already been digging in the arcade game's data and none of those tracks are present. There is one unused track that hasn't been logged, but as you can notice it is very incomplete and broken instrument data. (at 35 seconds I tried to fix it).
Ha, that's great. I like your version more!
Thanks for all you do! When Ridge Racer emulation got improved in MAME last year and I realized all that redbook audio from the PS1 wasn't actually needed, that the whole game and music were just in a 12MB ROM, it blew my mind. I read about the C352 and found your Pixelated Audio podcast appearance. I'm loving Quattroplay and am busy unzipping and copying over all the rest of the ROMS!
Also, I saw the change you made to
ridgerac.ini. I like the different intro to Rhythm Shift. Except, when you play "07 Rhythm Shift (12" Version)" it plays the new one with the different intro. And when you play "11 Rhythm Shift (Different Intro)" it plays the original version.
I don't know anything about music or github, but I think it should be:
[action.0]
r00 = 1
[action.1]
r01 = 0
[action.2]
r00 = 0
instead of:
r00 = 0
[action.1]
r01 = 0
[action.2]
r00 = 1
If you fix that, are you also going to commit the unused/fixed track?