| Title | The Flintstones: Burgertime in Bedrock | 
|---|---|
| Composer | Allister Brimble | 
| System | Nintendo Game Boy Color | 
| Tracks | 41 | 
| Playing time | 48:54 | 
| Pack author | The789Guy, fever500 | 
| Pack version | 1.00 | 
| Last Update | 2025-02-14 | 
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Download
 GameBoy/The_Flintstones_-_Burgertime_in_Bedrock_(Nintendo_Game_Boy_Color).zip (362 040 bytes)
 GameBoy/The_Flintstones_-_Burgertime_in_Bedrock_(Nintendo_Game_Boy_Color).zip (362 040 bytes)Pack author's comment
I started this pack in February of this year, and admittedly, it didn't get finished sooner due to burnout/laziness. It's another Allister Brimble/AudioArts/QuickThunder soundtrack, with the usual PWM wave channel issues present, but to such a greater extant that I asked another user to assist me with trimming all the looping tracks.
One issue remains: are the "unknown" tracks used in-game, or is the GBS I generated this from faulty like Tom and Jerry in Mouse Attacks?

