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 Post subject: Bombaman Extra Ammo
PostPosted: 2018-01-11, 1:02:47 

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Joined: 2011-12-01, 20:20:07
Posts: 3166
Location: Germany
TitleBombaman Extra Ammo
ComposerJorrith Schaap, Robert Vroemisse,
Arjan Bakker, Tristan Zondag
SystemMSX2
Sound ChipsMoonsound (YMF278B)
Tracks72
Playing time2:39:33
Pack authorniekniek
Pack version1.02
Last Update2019-02-18


Download MSX/Bombaman_Extra_Ammo_(MSX2).zip (3 431 920 bytes)


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 Post subject:
PostPosted: 2018-01-11, 13:28:24 
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Joined: 2018-01-11, 9:50:34
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Good work :)

Keep in mind that the FM-version uses Y8950 and YM2413.


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 Post subject:
PostPosted: 2018-01-12, 23:04:25 

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Joined: 2017-07-17, 23:28:35
Posts: 67
By the way, a patched vgmplay is required to play these files correctly, because it requires VGM data block support for OPL4. The patch is not available on Github on this moment, Valleybell is waiting for some more patches before releasing it.

The way it should sound can be heard on http://vlessert.nl/vgmplay-js/.


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 Post subject:
PostPosted: 2018-01-14, 21:10:53 
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The last file, "72 Ringtester.vgm" shouldn't loop, all the other files are OK.


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 Post subject:
PostPosted: 2018-02-09, 0:24:08 

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Using the updated vgm_sro which now supports OPL4 (thanks Valleybell!) the size of this pack is reduced by 75%.

The original music from 72 Ringtester does loop, so I didn't change that.

And since a while the original vgmplay codebase can also play tracks with OPL4 datablocks.


Attachments:
Bombaman Extra Ammo.zip [3.39 MiB]
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 Post subject:
PostPosted: 2018-02-09, 2:23:30 

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Joined: 2015-02-22, 3:40:22
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Nice! :)

One comment: image should be cropped to 256x212.

I also report as of my latest push it works fine on VGMPlay MSX :).


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