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Looking for audio/sample ripping tools

Technical discussion about the VGM format, and all the software you need to handle VGM files.

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  • FadQ Offline
  • Posts: 1
  • Joined: 2026-06-21, 13:23:44

Looking for audio/sample ripping tools

Post by FadQ »

Hi everyone,

I've been building my own sample libraries for a while now, focusing mainly on GBA and NDS ROMs. So far, my go-to tools have been VGMTrans and GBAMusRiper, which work great for extracting sequences and creating .sf2 / .sfz files or raw .wav dumps.

However, I want to expand my horizons and explore other consoles. I'm looking to dive into Sega Mega Drive/Genesis, PS1, N64, PS2

I am particularly hunting for short VOX/vocal samples, SFX, and raw instrument samples that have that distinct hardware crunch (around 18kHz - 32kHz, not necessarily pristine CD quality, but clean and intelligible).

Could you recommend any reliable tools, trackers, scripts, or specific emulator plug-ins/sound loggers that allow extracting audio data from these systems? I want to avoid standard line-in recording if possible and get the cleanest direct rips/files.

Any guidance, tools, or documentation would be greatly appreciated! Thanks in advance! :secret: