Galactic Pinball

Sound chip: VSU-VUE
System: Virtual Boy
Composers: Kenji Yamamoto Masaru Tajima
Developer: Intelligent Systems
Publisher: Nintendo
Release date: 1995-07-21 (J) / 1995-08-14 (U)
01. Important 1:13 + 1:05
02. Auto Pause Screen 0:58 + 0:58
03. Title Screen 1:31 + 0:47
04. Stage Select 0:41 + 0:33
05. Galaxy Introduction 0:04
06. Cosmic 0:50 + 0:50
07. Bonus Chance 0:08 + 0:08
08. Planet Bonus 0:08
09. Metroid 0:04
10. Let's Go Samus 0:24 + 0:24
11. Points 0:08
12. Colony 1:38 + 1:31
13. Million Chance 1 0:08 + 0:08
14. Great Job 0:04
15. Comet 0:18 + 0:18
16. Comet Shooting Results 0:05
17. Get Letter 0:07
18. Next Colony 0:02
19. Space Limbo 0:08 + 0:08
20. Flying Bonus 0:33 + 0:31
21. UFO 0:50 + 0:43
22. Bumper Clash 0:24 + 0:24
23. Oh No! 0:36 + 0:31
24. Million Chance 2 0:27 + 0:27
25. The Evil Skeleton 1:02 + 1:02
26. Alien 1:21 + 1:21
27. Lucky Star 1:21 + 0:47
28. Alien Bonus Chance 0:04 + 0:04
29. Alien Fight 1 0:12 + 0:11
30. Alien Fight 2 0:16 + 0:16
31. Distortion 1:07 + 0:56
32. Bonus Game 1:13 + 1:10
33. Name Entry 0:20 + 0:18
34. Top Scores 0:08 + 0:08
35. Game Over 0:04
36. Credits 2:40
Total: 21:01 + 15:25
History
Version Date Author Description
1.00 2021-11-04 Gnome Initial release.
1.05 2021-11-04 Gnome Retagged the track names to match the game.
9 ratings • 322 downloads • 1751 views
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Apparently this game was released in the US
on what would've been my birthday, but I came
4 years too late.

Thanks to Valley Bell for locating the offset
you could trigger the sound effects from.
Songs 16~18 (and probably 35) are actually
coded as sound effects rather than music.
I couldn't find the ID for track 35, probably
because it's comprised of two parts.


Some hacking notes by Valley Bell:

Pointer tables:
Slot F0: 00AD6C, 0x57 pointers 
Slot F1: 00D4AC, 0x43 pointers  
Slot F2: 00EC50, 0x09 pointers 
Slot F3: 00EEB0, 0x33 pointers  

Each pointer is 4 bytes, Little Endian. 
The ROM begins at CPU offset 0xFFF0 0000. 

Music pointers: 
002734, 0x2A pointers

Gnome

Source: VGMRips

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