Puzzle De Pon!
System: Neo Geo
Publisher: Visco
Release date: 1995/11/28
01. | Visco Logo 0:03 | |
02. | Menu 0:49 + 0:44 | |
03. | Demo 0:20 + 0:18 | |
04. | Stage 1 0:52 + 0:52 | |
05. | Stage 2 0:39 + 0:35 | |
06. | Stage 3 0:40 + 0:33 | |
07. | Last Stage 0:33 + 0:30 | |
08. | Stage Clear 0:04 | |
09. | Zodiac 0:07 + 0:07 | |
10. | VS Mode 0:32 + 0:28 | |
11. | VS Mode End 0:07 | |
12. | Continue 0:07 + 0:06 | |
13. | Game Over 0:03 | |
14. | End Credits 1:10 + 1:03 | |
Total: 5:59 + 5:13 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2010-08-14 | Mills | Initial release. |
1.50 | 2010-08-19 | Valley Bell | Size reduction and tagging. |
1.60 | 2010-09-09 | Mills | Fixed Stage 2 loop. |
2.00 | 2010-09-27 | Mills | Added missing songs. |
Tool | From | To | % |
---|---|---|---|
vgm_sro | 11.89 MB | 1.11 MB | 9.3% |
vgm_cmp | 1.1 MB | 542 KB | 48.1% |
Generated with MAME 0.136. Used freeze option to rip the songs without game sounds. Size reduction (vgm_sro): 11.89 MB -> 1.11 MB Size reduction (vgm_cmp): 1.10 MB -> 542 KB The sound engine (or MAME, I don't know) has a small bug. The end address of ADPCM Sounds is off by one, so I patched vgm_sro to work with this game by adding 1 to the ADPCM end address. I changed some end address registers of some notes (usually channel 2 with end address at 0xFFFF) at the beginning of some songs to fix buggy sounds. Reg 0x120: 0xFF -> 0x1F Reg 0x128: 0xFF -> 0x00 -Valley Bell Valley Bell noticed a bad loop in Stage 2, I fixed it. -Mills Added missing songs (need tagging) from VS mode and game over using the jukebox option in Neo-Geo Unibios 2.2 -Mills
— Mills
Source: VGMRips
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