Spindizzy II
System: X68000
Publisher: Arsys Software
Release date: 1992-04-10
01. | Arsys Logo 0:06 | |
02. | Flash Logo 0:04 | |
03. | Note 0:09 + 0:08 | |
04. | Zoom Up 1:53 + 1:38 | |
05. | Paradise 0:30 + 0:30 | |
06. | Woo!! 0:21 + 0:21 | |
07. | CLUSTER 0:29 + 0:29 | |
08. | Gathering 0:03 | |
09. | Tutorial 0:54 + 0:54 | |
10. | HURRY UP! 0:18 + 0:18 | |
11. | Explosion 1 0:07 | |
12. | Quadrant 2 0:56 + 0:56 | |
13. | Ramp Run 0:42 + 0:42 | |
14. | Split Up 0:50 + 0:50 | |
15. | Lavalite 0:44 + 0:42 | |
16. | Gargoyle 0:50 + 0:50 | |
17. | EasyDizzy 1:17 + 1:17 | |
18. | URANUS 0:55 + 0:55 | |
19. | Solid Time 0:36 + 0:34 | |
20. | Beginners! 0:33 + 0:33 | |
21. | WaterWorks 0:52 + 0:52 | |
22. | Pak Attack 0:57 + 0:56 | |
23. | Pyramidea 1:47 + 1:42 | |
24. | Buxton cat 1:39 + 1:38 | |
25. | Tri Path 1:06 + 1:05 | |
26. | Sandy Island 0:46 + 0:46 | |
27. | Ballrace 0:43 + 0:43 | |
28. | Grass hopper 0:49 + 0:49 | |
29. | Roller-ama 0:48 + 0:48 | |
30. | Frigia 1:00 + 0:59 | |
31. | Arrow Maze 0:55 + 0:55 | |
32. | Castle Quest 1:25 + 1:05 | |
33. | Tower City 1:09 + 1:08 | |
34. | Grass Maze 0:55 + 0:55 | |
35. | RADIMA 0:46 + 0:46 | |
36. | Oily Way 0:54 + 0:54 | |
37. | WaterWorld 1:02 + 0:56 | |
38. | MisDirection 1:02 + 1:02 | |
39. | Torture! 0:40 + 0:40 | |
40. | Obelisk Run 0:47 + 0:47 | |
41. | Canal Side 0:53 + 0:52 | |
42. | Spindizzy! 1:25 + 1:25 | |
43. | Escape 0:16 | |
44. | Explosion 2 0:18 | |
45. | All Clear 0:15 + 0:03 | |
46. | Ending 1:07 + 1:07 | |
47. | Eternal Move 3:18 + 1:37 | |
48. | NICE DAY 1:45 + 1:44 | |
Total: 41:15 + 37:27 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2017-04-30 | codeman38 | Initial release. |
1.01 | 2017-06-25 | codeman38 | Added Tetsuya Nakano as composer. Rearranged tracks in gameplay order, and added VGM comments identifying where non-level tracks are used. |
1.02 | 2017-07-20 | Valley Bell | Decreased volume. |
2.00 | 2024-01-22 | BoxCubed | Added and reordered tracks. |
This pack was made using XM6 Pro-68k and MAME 0.256 VGM mod. Track names are taken from the in-game sound test, and were all originally in English. As is typical of Arsys' X68000 work, this game does not use the OKIM6258 chip at all.
Source: VGMRips
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