Zen: Intergalactic Ninja
System: Game Boy
Publishers: Konami (U) Palcom (E)
Release date: 1993
01. | Zen's Theme 0:57 + 0:55 | |
02. | Password 0:04 + 0:04 | |
03. | Area Select 0:23 + 0:12 | |
04. | Oil Area 0:52 + 0:46 | |
05. | Dam Area 0:35 + 0:28 | |
06. | Smog Area 0:51 + 0:46 | |
07. | Dust Area 1:18 + 1:14 | |
08. | Boss Confrontation 0:27 + 0:26 | |
09. | Boss Fight 0:39 + 0:39 | |
10. | Bonus Stage 0:24 + 0:22 | |
11. | Fail Bonus Stage 0:03 | |
12. | Win Bonus Stage 0:04 | |
13. | Crisis 0:20 + 0:19 | |
14. | Lord Contaminous's Lair 0:46 + 0:45 | |
15. | Lord Contaminous Fight 0:30 + 0:30 | |
16. | Geocrystal 0:04 | |
17. | Victory 0:04 | |
18. | Staff Roll 0:13 + 0:12 | |
19. | Lose Life 0:04 | |
20. | Game Over 0:04 | |
Total: 8:32 + 7:30 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2023-02-09 | The789Guy | Initial release. |
1.01 | 2023-04-14 | Valley Bell | Fixed typo. |
This game shares a lot in common with Tiny Toon Adventures: Babs' Big Break; namely the composers and sound driver. I did have to hex-edit before trimming, but that wasn't a big deal in the end. Overall, this soundtrack was less of a pain to manually trim. There still were some songs that had that wave channel glitch, so they were sent to BoxCubed for trimming. On a side note, this game credits a Masamitsu Shindo for staff, while the composer is simply "Shindo". Given Hidehiro Funauchi's involvement, it has to be the same "M. Shindo" from Babs' Big Break.
Source: VGMRips
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