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 Post subject: Mortal Kombat
PostPosted: 2015-07-28, 15:06:21 

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Joined: 2011-12-01, 20:20:07
Posts: 3173
Location: Germany
TitleMortal Kombat
ComposerDan Forden
SystemMidway Y Unit, Midway T Unit
Sound ChipsYM2151, DAC, OKIM6295
Tracks35
Playing time17:48
Pack authorctr
Pack version1.00
Last Update2015-09-30

Pack page: Mortal Kombat


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 Post subject:
PostPosted: 2015-07-28, 18:35:03 

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Joined: 2015-06-18, 22:26:41
Posts: 74
The only issue I noticed is "The Throne Room" loops too soon.


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 Post subject:
PostPosted: 2015-07-28, 19:15:18 

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Joined: 2013-07-17, 23:32:39
Posts: 388
Actually no, that's a desynced track. I based my loop off the drum track, since it's DAC it's much harder to loop properly than the FM melody track. There is a lot of desynced tracks in this game. I tried to hide most of them but obviously you found one :P


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 Post subject:
PostPosted: 2015-07-28, 19:30:39 

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I said that because of channel 3 on the ym2151. It supposedly gets more sound to it after the first run through, but i didn't know it was desyncronized.


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 Post subject:
PostPosted: 2015-07-28, 19:57:57 

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My bad, this isn't really a desync. Just like you said, it does seem like channels 3 and 4 loops a few seconds after the rest of the song. Download again for a fix.


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 Post subject:
PostPosted: 2015-07-28, 20:25:22 

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It still loops a little too early, but it's better than the last one. I compared using a vgm from m1 since the fm would be easier to hear without the loud drums.


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 Post subject:
PostPosted: 2015-07-28, 21:06:29 

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Updated once again. Also updated the song list with the new lengths, which I forgot the last time.


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 Post subject:
PostPosted: 2015-07-28, 21:33:25 

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Sound good now, thank you.


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