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PostPosted: 2018-11-13, 5:09:04 

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Joined: 2011-12-01, 20:20:07
Posts: 3166
Location: Germany
TitleMr. Robot and His Robot Factory
ComposerGary Gilbertson
SystemAtari 400/800
Sound ChipsPOKEY
Tracks1
Playing time2:42
Pack authorcuba200611
Pack version1.00
Last Update2019-02-18


Pack author's comment
First ever VGM rip of an Atari 400/800 game, as far as I know.


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PostPosted: 2018-11-25, 1:47:18 

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Joined: 2012-03-18, 16:59:23
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Location: Tomsk, Russia
Gary Gilbertson's music is finally here, neeaat. However, I remember listening to SAP rip of this track and it was quite slower than your rip. Could it be that you've set machine to NTSC? Also this one really needs a volume modifier of ~0.5, otherwise things get clipped.


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PostPosted: 2018-11-25, 18:31:38 

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Joined: 2015-06-22, 22:13:18
Posts: 27
Yes, it is at NTSC speed. Also, how do I apply the volume modifier?

EDIT: Nevermind, I figured it out. Link's still the same.


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PostPosted: 2018-12-13, 8:59:58 

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Joined: 2011-12-01, 20:20:07
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What emulator did you take the screenshot with? It has a really odd size.

(If it was taken with MAME, could you please try to take the screenshot with a different emulator? MAME's colours are sometimes a bit dull.)


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PostPosted: 2018-12-13, 16:16:33 

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Joined: 2015-06-22, 22:13:18
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Yes, it was MAME.


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PostPosted: 2018-12-13, 20:38:19 

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Joined: 2016-11-04, 14:15:48
Posts: 61
The Atari 8-bit systems have a resolution of 336x240 including overscan. Cropping the overscan area is tricky because its bounds are essentially game-specific, unlike many other systems. The Atari800 emulator, for example, has an option to crop the image to 320x200 (-vert-area short), but when not also shifting the image in a game-specific way (e.g. -vert-shift 4), can lead to graphics being cropped on one side and a part of the border remaining on the other side. So taking the pictures at a 336x224 or 336x240 resolution is a safe choice.


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PostPosted: 2018-12-14, 2:40:24 

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Joined: 2011-12-01, 20:20:07
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The screenshot is 336x225, which is why it caught my attention. (And the colours are pretty dull compared to the screenshot seen here.)
I'm perfectly fine with 336x224 or 336x240.


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PostPosted: 2018-12-14, 3:14:48 

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Joined: 2016-11-04, 14:15:48
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That other screenshot is either post-processed or uses an unrealistic external palette. The actual game uses a light gray instead of actual white for its title screen. MobyGames' picture is not from MAME, yet is very similar. Using another (accurate) emulator would give the submitter a more conventional resolution, but not a brighter/less dull picture.


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PostPosted: 2018-12-24, 0:24:27 

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Joined: 2015-06-22, 22:13:18
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I recaptured the title screen using Atari800 - it's 336x240.


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Mr. Robot and His Robot Factory.png
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