Go! Go! Ivan
System: PC/AT
Publishers: Compile (J) Compile Korea (K)
Release date: 1997
01. | Title Screen 0:27 + 0:27 | |
02. | Stage Start! 0:04 | |
03. | Stage 1 0:30 + 0:30 | |
04. | Stage Clear 0:05 | |
05. | Stage 2 0:30 + 0:30 | |
06. | Stages 3 and 4 0:33 + 0:33 | |
07. | Final Boss 0:21 + 0:21 | |
08. | Ending 1:18 + 1:04 | |
09. | Too Close! 0:06 | |
10. | Continue? 0:12 + 0:12 | |
Total: 4:01 + 3:33 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2025-07-28 | GuiMiTomo | Initial release. |
1.01 | 2025-08-27 | GuiMiTomo | Added screenshot for the demo. |
1.02 | 2025-10-04 | GuiMiTomo | Identified reused tracks and removed Stone Heads' credits from said tracks. |
Logged with DOSBox 0.74 VGM mod. MIDIs taken from DSIVAN1.MLK This game was released in Japan as part of Disc Station Vol. 16 and in Korea as part of Disc Station Vol. 4. "Stage Start!", "Stage Clear", "Stages 3 and 4" and "Ending" are all reused from the earlier Jump Hero spin off game "Bomber Through GoGo!: Jump Hero Gaiden 2", where Pro Sugar also worked on as the composer. Pro Sugar is credited in game as Pro-Sugar. "Continue?" has a loop that can't normally be heard in game, but if you press the Windows button, at least on Windows 10, the game's music will play on the background and you will hear a part of the loop. A demo, "Go! Go! Ivan Trial Edition" was available through Compile's website and only features stage 1. However, after finishing the stage, you get to a demo over screen where you can hear "Ending" infinitely (until you return to the title screen).
Source: VGMRips
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