The Punisher
System: CP System Dash
Publisher: Capcom
Release date: 1993-04-22
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2013-01-08 | The Golden Horse | Initial release. |
1.01 | 2014-05-11 | The Golden Horse | Fixed the placement of track 12's track times in this text file's track list. |
1.10 | 2018-05-19 | The Golden Horse | Reoptimized VGMs; retrimmed Stage 2's theme; retranslated some titles; rearranged unused songs by Sound ID; corrected a mislabeled song; corrected the gain (the soundtrack is now louder). |
[Source] Tenchi o Kurau II -G.S.M. Capcom 7- / Alfh Lyra Pony Canyon / Scitron PCCB-00133 Aug 20, 1993 (Corroborated by its entry in 2012-04-22 version of the BridgeM1 List Pack) This pack was made using MAME 0.144 (modified by Valley Bell), with the help of the game's internal sound test mode. Although I always intended to make this pack at some point, Knurek specifically requesting this game's soundtrack inspired me to spend much of a quiet day making it. From start to finish, this pack took seven hours and 17 minutes to make, excluding this text file and the title screen image files. Of course, being long familiar with this game certainly helped! This also marks the first pack made for game running on the CP System Dash. It was a variant of the original CP System with a few additional features, most relevant for this pack being that it used QSound instead of the YM2151 / OKI6295 combo from the previous version. The soundtrack consists of percussion-heavy music with a sound fitting of the Punisher and his dark life as a vigilante; unsurprisingly, the change in sound hardware allows these tracks to flourish and accomplish their intended effect. There are some things I should point out regarding the tracklist: * The soundtrack album includes a mix of English and Japanese names, and some of the English names are misspelled. This includes "CLIME HUNTER" and "BURUNO COSTA." These errors are fixed in the English tags, but are preserved in the Japanese tags for the sake of accuracy. Note, however, that "Pantaberde" and "PANTA BELDE" are both misspelled; in the original _Marvel Super Action_ #1 (Jan 1976), it was spelled "Punta Verde!" * The album also labels "Endless Corridor" as the theme of "Stage 7," when there are only six stages in the game. Furthermore, it leaves out the music that plays during Stage 6's elevator sequence. I went the route taken by the game's M1 playlist by placing the elevator track between "King Building Infiltration" and "Endless Corridor," and relabeling them in the English tags based on the order in which they are played. The Japanese tags, however, include the "Stage 7" error, again for accuracy reasons. * Lastly, the album fails to include Nick Fury's continue theme on the soundtrack, only listing the Punisher's as "Continue." Unlike the rest of these tracks, however, their Japanese tags label them both by character to prevent confusion. * There are six unused tracks in this game, one of which appears on the official soundtrack. Like on the M1 playlist, these appear at the end of this pack's tracklist. What a few of them were intended for can be determined by their sound or their place in the sound code. #2 is placed before the stage start themes, and with its musical style, it might've been meant to be the Stage 1 Start Demo. #3 sounds like it was meant to be an ending theme. #4 sounds like boss intro music. Finally, #5 is placed right after the Punisher's continue theme and sounds like a Game Over theme. In any case, enjoy!
Source: VGMRips
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