Deep Dungeon II: Yuushi no Monshou
System: Family Computer Disk System
Publisher: Disk Original Group (DOG)
Release date: 1987-05-30
01. | Title 2:03 | |
02. | Town of Dorl 0:29 + 0:26 | |
03. | Prayer 0:09 | |
04. | Tower Floor 1 0:16 + 0:13 | |
05. | Tower Floor 2 0:26 + 0:22 | |
06. | Tower Floor 3 0:44 + 0:39 | |
07. | Tower Floor 4 0:21 + 0:19 | |
08. | Dungeon Floor 1 0:26 + 0:26 | |
09. | Dungeon Floor 2 0:23 + 0:23 | |
10. | Dungeon Floor 3 22:36 + 22:33 | |
11. | Dungeon Floor 4 0:39 + 0:39 | |
12. | Combat 0:18 + 0:15 | |
13. | Using Magical Item 0:02 | |
14. | Level Up 0:02 | |
15. | Healing 0:07 | |
16. | Game Over 0:11 | |
17. | Last Battle 0:20 + 0:20 | |
18. | Ending 0:59 + 0:56 | |
Total: 30:23 + 27:25 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2017-08-09 | NewRisingSun | Initial release. |
Track 10 is another one of those tracks that loses sync between the channels in every loop and thus has to be repeated as many times as it takes until they are in sync again. The ending credits "Armadillo" with the music, and Yoshikazu Kawauchi with the sound effects. The problem is that the game has no sound effects apart from a simple "beep" whenever text appears. Tracks 12 to 17 however are in a file called "SOUNDEFF" on the disk, implying that "sound effects" may refer to those songs instead; for this reason, I am crediting both "Armadillo" and Kawauchi with the music.
Source: VGMRips
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