Black Knight 2000
System: Williams System 11B
Publisher: Williams
Release date: 1989-04-04
01. | Credit 0:02 | |
02. | I am the Black Knight 0:03 | |
03. | Game Start 0:06 + 0:06 | |
04. | Main Theme 2:37 + 2:35 | |
05. | Double Knight's Challenge 0:54 + 0:43 | |
06. | Multiball 0:54 + 0:53 | |
07. | Hurry Up 0:15 + 0:02 | |
08. | Lightning Wheel 0:05 | |
09. | Pre-Jackpot 0:14 + 0:04 | |
10. | Jackpot 0:38 + 0:20 | |
11. | The King's Ransom (intro) 0:08 + 0:03 | |
12. | The King's Ransom 0:28 + 0:03 | |
13. | Extra Ball 0:03 | |
14. | Ball Lost 0:12 + 0:06 | |
15. | Extra Ball Used 0:03 | |
16. | Unknown 0:06 | |
17. | Main Theme (without intro) 2:36 + 2:35 | |
Total: 9:14 + 7:25 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2015-08-28 | ctr | Initial release |
1.10 | 2018-02-21 | Valley Bell | Added screenshot, thanks to Kaminari |
It was requested, so here it is. I used a modified version of MAME to log the DAC used by this game. The CVSD speech samples were ripped separately, and then sequenced using Audacity and a quick and dirty tool of mine. I used the 32X PWM channel to play the ripped samples. I decided to oversample the speech samples, since the CVSD adds some high freq noise and I don't think the samples sound right without it. Since the PWM channel normally only outputs around 22khz, please set the "Chip Sample Mode" to "highest" to hear the samples as they should sound like. The "Hurry Up Bonus" jingle is missing, as I could not find the ID for it. Since this is a pinball game, there is no ingame screenshot. Kaminari took a backglass hires scan and turned it into a pretty nice image.
— ctr
Source: VGMRips
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