Desert Assault (U) / Thunder Zone (JE)
System: Arcade Machine
Publisher: Data East
Release date: 1991
01. | Showtime: Let's Have Some Fun! 0:14 + 0:14 | |
02. | Operation Thunder Zone 2:07 + 1:25 | |
03. | Leave It to Me! 0:53 + 0:53 | |
04. | Piece of Cake! 0:07 | |
05. | Deep Friendship 0:45 + 0:44 | |
06. | I Am No. 1 1:54 + 1:47 | |
07. | Midnight Dancer 2:04 + 2:02 | |
08. | This Is Bad!! 0:59 + 0:56 | |
09. | Shoot 'Em Up! 1:44 + 1:34 | |
10. | Dangerous Afternoon 2:45 + 1:39 | |
11. | Just Keep Going! 0:42 + 0:26 | |
12. | Don't Cry in Hell! 0:15 + 0:15 | |
13. | And Then, the Men Became Fish... 4:11 | |
14. | Showtime: Funtime's Over! 0:07 | |
15. | And Then, the Men Became Fish... (no intro, unused) 3:44 | |
Total: 22:25 + 11:50 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2018-07-28 | The Golden Horse | Initial release. |
1.01 | 2018-07-28 | The Golden Horse | Compressed with updated vgm_cmp (previously affected by a bug that stripped OKI master clock changes from VGMs). |
1.02 | 2018-07-29 | The Golden Horse | Text file corrections (thanks GTheGuardian). |
[Source] Thunder Zone Scitron / Pony Canyon PCCB-00068 Aug 21, 1991 [Generator] MAME 0.188 (modded by Valley Bell) Possibly the most 1990s action game ever, this game is all about wiping Middle-Eastern terrorists off the face of the Earth, released the year the Gulf War took place and in the era where any problem in an action movie (often the inspiration for an action game) could be solved exclusively with guns. And you'll get to do it to thrilling action music that includes heavy samples mixed with the FM synth, including rock guitars. It's all music that wouldn't be out of place in an actual action movie of the era, and all the better for it. On the technical side of things, this game uses a YM2203 chip for certain sound effects like helicopter rotors, and one of two OKI M6295 chip for sound effects only. That leaves the YM2151 and the other OKI M6295 to be used in the music. The bonus game song "I Am No. 1" is strange because it loops after _half an hour_ from the PCM sample track being out of sync. I trimmed it to be close to the OST's length and included the original loop outside the playlist as a separate file. Enjoy! (And "Adios, pal!")
Source: VGMRips
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