Devilish Mahjong Tower / Majiang Emo Ta
Systems: Mega Drive Genesis
Publisher: C&E Inc.
Release date: 1994
01. | Title Screen 1:16 + 1:15 | |
02. | BGM 00 1:16 + 1:08 | |
03. | BGM 01 1:31 + 1:00 | |
04. | BGM 02 0:58 + 0:58 | |
05. | BGM 03 1:17 + 1:17 | |
06. | BGM 04 1:42 + 1:25 | |
07. | BGM 05 0:52 + 0:52 | |
08. | BGM 06 2:15 + 1:11 | |
09. | BGM 07 0:52 + 0:50 | |
10. | BGM 08 1:09 + 1:09 | |
11. | BGM 09 1:27 + 1:26 | |
12. | BGM 10 1:01 + 0:58 | |
13. | BGM 11 1:16 + 1:00 | |
14. | BGM 12 1:15 + 1:05 | |
15. | BGM 13 1:19 + 1:19 | |
16. | BGM 14 0:29 + 0:29 | |
17. | BGM 15 0:26 + 0:26 | |
18. | BGM 16 1:21 | |
19. | BGM 17 1:11 + 0:58 | |
20. | BGM 18 0:41 | |
21. | BGM 19 2:47 + 2:47 | |
22. | BGM 20 0:04 + 0:04 | |
23. | BGM 21 0:03 | |
Total: 26:18 + 21:28 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2025-02-24 | stdbool | Initial release. |
Devilish Mahjong Tower is an Unlicensed Taiwanese Mega Drive game with pretty good music. The ROM header doesn't follow conventions, so to get 60fps I had to add JUE at $1F0. They shoved some of the init code in the header too so that's cool I guess. It otherwise appears to be written in C. They have a full function call with link/unlk to change interrupts, lol. There is a sound test in the options menu, but for whatever reason it does not include the title screen music. Thankfully, the title screen waits long enough for the whole track to loop once... not so luckily, a sound effect plays over the beginning and I had to patch that out. Here's how you can do that: At $267BA there is a jsr to cue a sound, and in hex that'll show up as "4E B9 00 02 38 6C". Just NOP it out, "4E 71 4E 71 4E 71". I was unable to find any information about the composer(s) and have left the company name in the artists field for now. -stdbool Tools: BlastEm nightly 2025-02-22 vgm_trim, optvgm, vgm_cmp, VGMToolbox (tagging)
— stdbool
Source: VGMRips
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