Jungle King / Jungle Hunt / Pirate Pete
System: SJ System
Publisher: Taito
Release date: 1982-06-23 (J "King") / 1982-07 (J "Hunt") / 1982-08 (UE "Hunt/King") / 1982-11 (Pirate Pete)
01. | Game Start ~ Level Complete 0:04 | |
02. | Game Start ~ Level Complete (Pirate Pete) 0:04 | |
03. | Main BGM 0:26 + 0:26 | |
04. | Main BGM (Pirate Pete) 0:41 + 0:40 | |
05. | Jungle ~ Ship Level Complete 0:02 | |
06. | River ~ Ocean Level Complete 0:03 | |
07. | Hill Boulder Level Complete 0:04 | |
08. | Cannibal Chant 0:05 + 0:05 | |
09. | Pirate Chant (Played once) 0:01 | |
10. | Game Clear 0:02 | |
11. | Ending (Old Ver.) 0:14 | |
12. | Ending (New Ver.) 0:14 | |
Total: 1:53 + 1:10 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2023-01-07 | RN22 | Initial release. |
Tool | From | To | % |
---|---|---|---|
vgm_ndlz | 25.5 MB | 10.5 MB | 41.2% |
vgm_cmp | 10.5 MB | 19 KB | 0.2% |
1982 game made by Taito. Jungle Hunt, Jungle King (outside of NA and Brazil), and Pirate Pete (NA exclusive). Jungle King was first introduced in Japan, then the US. But due to copyright over the character's likeness of Tarzan, Taito re-modified the game as Jungle Hunt. In the late 1982, Taito again re-changed the game to Pirate Pete, being replaced the main theme and the intro. But it's the same gameplay mechanics. Track 09's pirate chant uses R-2R DAC, which is not supported on the VGM format. Instead, I use sound code B3 to replicate that, but only played once. The same as credit sound. I can't logged these track, unless there's someone wanted to share the modified MAME VGM mod with DAC logging, so I can update onto this pack. The same as "Credit SFX" and "Tarzan Yell / Jungle SFX (alternate sound)". Both of them cannot be logged due to being played on a R-2R DAC. I also cannot identify the sound codes of "Main Theme". Even tho I've deeply searched it on debugger, still no luck. I've logged this track by slowing down the Main CPU. Since intro and this track are joined together when the game starts so I had to slow it down when it goes off trimming. I didn't include the Player Miss theme because there's bunch of them. And it's part of the SFX. Since this game uses 2xAY8910. I'm gonna separate it into one. It's because the other AY chip are unused. So I had to strip it using vgm_ndlz to remove all unused chips in each vgms I've logged. So in conclusion, This thing plays only one AY chip. One is for the musics, and the other one is for SFX. The reason why I delayed submitting packs, because of this. Don't know where to start. Generated by MAME 0.248 VGM mod (mame0248-3-gfa824ec3b1b) Size reduction: 1. vgm_ndlz: 25.5 MB -> 10.5 MB (41.1 %) 2. vgm_cmp: 10.5 MB -> 19.0 KB (0.178 %) Total: 25.5 MB -> 19.0 KB (0.0730 %) External links: Wikipedia: https://en.wikipedia.org/wiki/Jungle_Hunt The Cutting Roon Floor: https://tcrf.net/Jungle_Hunt_(Arcade)
— RN22
Source: VGMRips
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