Kageki
System: Arcade
Publisher: Taito / Romstar (U)
Release date: 1988-03 (U) / 1988-04 (JW) / 1992 (hack)
01. | Credit SFX 0:01 | |
02. | Motorcycle (Kageki's) Gang's Introduction 0:10 + 0:10 | |
03. | Round 1, 3, 6 0:54 + 0:52 | |
04. | Round 2, 5, 7 0:28 + 0:26 | |
05. | Round 4, 8 0:16 + 0:13 | |
06. | Round 9, Staff Roll 0:55 + 0:52 | |
07. | Round Clear 0:06 | |
08. | Ending 0:24 | |
09. | Name Entry 0:25 + 0:22 | |
10. | Game Over 0:05 | |
11. | Round Intro 1 0:03 | |
12. | Round Intro 2 0:04 | |
13. | Round 1, 3, 6, 9, Staff Roll (No Intro) 0:52 + 0:52 | |
14. | Round 1, 3, 6, 9, Staff Roll (2nd Ver.) 0:52 + 0:52 | |
15. | Round 2, 5, 7 (No Intro) 0:26 + 0:26 | |
16. | Round 4, 8 (No Intro) 0:13 + 0:13 | |
17. | Name Entry (No Intro) 0:22 + 0:22 | |
18. | Ending 2 (Unused 1) 0:09 | |
19. | Unused 2 0:10 + 0:10 | |
Total: 6:44 + 5:44 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2022-08-15 | RN22 | Initial release. |
Tool | From | To | % |
---|---|---|---|
vgm_cmp | 1.35 MB | 398 KB | 28.8% |
A 1988 game made by Kaneko. License and published by Taito and Romstar in the USA. I've just seen the VGM rip of this, but only on the Sega Genesis. So I was able to rip this. The problem is during logging this game, I've noticed that when I select the sound code and press the start button quicker or longer, it plays weird at the start of the music, like autofire. On what I do is to change MAME menu keyboard map binding, from "Tab" to start + coin key, like in MAME4droid start coin combo which leads to menu. It also helps playing the sound code without weird autofire sounds at the start, which is good. Another thing on the screenshot is, you may ask. "Why the hell do you renamed and put (H) on the .png filename, next to the title text?" Well, obviously, it's a hacked version of this game, made in 1992. I don't know if Taito changed it a little, or some bootleggers trying to edit this. Which is why I put the hacked version's title .png on this pack. I've almost forgot, why I didn't put Seiichi Aizu on this VGM rip? On what I've researched is, Seiichi Aizu did make sound effects, including voice-overs in the game, using Discrete or DAC chip, if I'm not mistaken. Also on the staff roll, you see his name, called "S. AIZU" on the sound editor "editer" line. On what I suspected is, this guy, on what I said. Is might be providing the SFX and voice in this game, and Tatsuya Watanabe provided the music of this game. This game released on March 1988, in the US. The rest is on April 1988 in Japan and the rest of the world. Later, Hot-B make this game port to Sega Mega Drive / Genesis in 1991. The hacked version on this game, is released in 1992 on what supposed to be a enhanced version of the 1988 game, and a accurate translation, I think? Well, that's it. I have nothing else to say. Also, vampirefrog or VB, if you want to release this to the site officials, replace "The New Zealand Story" into "Arcade" or "Arcade Machine" If you want to. Or just leave it unchanged. Generated by MAME 0.244 VGM mod (mame0244-10-g01826fc4902-dirty) Size reduction: 1. vgm_cmp: 1.35 MB -> 398 KB (28.7 %) Total: 1.35 MB -> 398 KB (28.7 %) External links: Exotica: https://www.exotica.org.uk/wiki/Lost_In_Translation/Kageki
— RN22
Source: VGMRips
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