Math Blaster: Episode One
Systems: Mega Drive Genesis
Publisher: Davidson & Associates
Release date: 1994-09-14
01. | Introduction 1:17 + 1:17 | |
02. | Trash Zapper 0:31 + 0:31 | |
03. | Bonus Stage 0:32 + 0:32 | |
04. | Platform Chase Intro 1:14 + 1:14 | |
05. | Platform Chase 0:31 + 0:31 | |
06. | Final Battle Intro 0:35 + 0:35 | |
07. | Final Battle 0:33 + 0:33 | |
08. | Rescuing Spot 0:35 + 0:35 | |
09. | Mission Accomplished! 0:31 + 0:31 | |
10. | Game Over 0:31 + 0:31 | |
Total: 6:47 + 6:46 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2023-07-10 | The789Guy | Initial release. |
1.01 | 2025-05-09 | Valley Bell | Increased volume if "Introduction" track. |
Tool | From | To | % |
---|---|---|---|
optvgm | 1.98 MB | 265 KB | 13.1% |
vgm_cmp | 265 KB | 190 KB | 71.7% |
To be honest, I only did this because the SNES version has had a rip for YEARS, yet the Genesis version has NOT had a rip at all. I know this game was meant to make math fun, but having been a high-school graduate and having dealt with THE most bullshit parts of math (Geometry?? Algebra??? Pre-Calc????) I couldn't put myself up to FINISH this game. I still ended up ripping this soundtrack anyways to see what songs I couldn't hear due to my refusal to finish this thing. Side note: GDRI lists this game having an "unknown custom" sound engine, but Mark Cooksey's involvment, as well as the instrument design, practically serve as a dead giveaway that Cooksey used his own sound driver. -The789Guy I usually insist on "album gain", but in this game, the introduction track was unusually quiet compared to the rest of the tracks and it doesn't seem intentional. Thus I made it twice as loud as usual. -Valley Bell Size reduction: 1. optvgm: 1.98 MB -> 265 KB (13.0 %) 2. vgm_cmp: 265 KB -> 190 KB (71.8 %) Total: 1.98 MB -> 190 KB (9.36 %)
Source: VGMRips
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