Ultima IV: Quest of the Avatar
System: Apple II
Publisher: Origin Systems
Release date: 1985
01. | Towns 1:34 | |
02. | Wanderer 0:49 + 0:49 | |
03. | Castles 0:54 | |
04. | Lord British (Rule Britannia) 0:36 | |
05. | Shopping 0:34 + 0:34 | |
06. | Combat 0:13 + 0:13 | |
07. | Shrines 0:38 + 0:38 | |
08. | Dungeon 0:59 + 0:59 | |
09. | Fanfare of Lord British (Unused) 0:44 + 0:44 | |
10. | Unused Sketch #1 0:06 + 0:05 | |
11. | Unused Sketch #2 0:06 + 0:05 | |
12. | Unused Sketch #3 0:06 + 0:05 | |
Total: 7:11 + 4:06 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2017-04-30 | NewRisingSun | Initial release. |
1.01 | 2017-10-29 | NewRisingSun | Added new 0x31 command setting up the proper stereo panning positions. Removed clicks at the loop points of tracks 10-12. |
"Shrines" is also played when peering at a gem to get a map of the current surroundings. "Lord British" is also played at the end of the game. I suspect that track 9, which is unused in the Apple II version, was supposed to play when using the "Hole up and camp" command. That's where it plays in the Sega Master System version at least. That this song is included in both the dungeon (MUSD) and (MUSO) files, which are the only environments where camping is possible, but not in the others also speaks for this hypothesis. I refrained from looping tracks that in the game only loop with a long pause in-between (tracks 1, 3 and 4).
Source: VGMRips
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