|Major Products||Fishing games, various Sega games without SIMS being credited, mobile games|
|Key People|| Noboru Machida (former Sanritsu programmer, current SIMS president)
Yoko Wada (former SIMS composer)
|Company page in vgmrips||SIMS|
In 1990, some people from Sanritsu moved to Sega, in order to form SIMS. Other employees was moved out from Sanritsu to form A.I. When SIMS is totally ready for business, they started to develop games for the Sega systems, however, many of them being uncredited. A few games was developed and published by SIMS itself, and many of them are based on a already-existent Sega game.
In 1999, SIMS developed Digital Monsters Ver. WonderSwan, for the WonderSwan, a game in the Digimon series, published by Bandai. It is the first SIMS work on a non-Sega console, as well the only WonderSwan that Bandai released in English, for general Asian audience.
In 2000, SIMS developed Maboroshi Tsukiyo, an adventure game for the PlayStation. The game is published by Kaga Tech, under the Naxat brand.
In 2004, Noboru Machida took all of the SIMS' stocks from Sega, making them an independent company, but they still have some small relationship with Sega.