Blood Warrior (W) / Oedo Fight - Fires and Fights are the Blossoms of Edo (J)

Sound chip: OKIM6295
System: Arcade Machine
Composer: Tatsuya Watanabe
Developer: Atop
Publisher: Kaneko
Release date: 1993-12
Version Date Author Description
1.00 2022-09-12 RN22 Initial release.
1.01 2022-10-14 Valley Bell Stripped unused chips.
Size reductions
vgm_sro23 MB1.11 MB4.8%
vgm_cmp1.11 MB1.11 MB100.0%
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The sequel to Shogun Warriors, released in
1994. Unlike Shogun Warriors, this game is
like Mortal Kombat-themed fighting game
where you press any buttons to perform a
fatality. Also, this game uses digitized
sprites instead of actual pixelated hand-drawn
sprites to save time.

VS. Screen track uses the famous "kakegoe /
kabuki" YOOOO! sound. Basically, Kabukis
yells this when they performing on theaters
as dance-drama Nowadays, this sound used in
memes as to indicate to be a Japanese "Bruh."

Atop basically developed this game as seen in
the shared ram address map 0x208070, according
to TCRF.

I did make a MUGEN port of this last 2018,
but my USB drive was missing thru my wallet.
So, my MUGEN port of this game I made, was

Continue track has a long delay at the end
because it's meant to do based in-game.

Character select track has an unused track
that has much low on volume and does not loop.

Unfortunately, there's no official OST for
this, unlike Shogun Warriors OST release.
Also, track names are taken from KHInsider,
and track listing are based in-game when
when the first-time you've played this game.

Also, on the japanese version of this game,
there's a subtext on the top that translates
to "Fires and Fights are the Blossoms of Edo".

Again, This game uses ADPCM stream to play the
musics, and seeking does not working properly.

Generated by MAME 0.244 VGM mod

Size reduction:
1. vgm_sro: 23.0 MB -> 1.11 MB (4.81 %)
2. vgm_cmp: 1.11 MB -> 1.11 MB (100.0 %)
Total: 23.0 MB -> 1.11 MB (4.81 %)

External links:
Kabuki / Kakegoe "Iyoo~":
The Cutting Room Floor:

The board contains two OKIM6295 chips.
The first chip is used for SFX (IDs 0x),
the second one is used for music (IDs 8x).
-Valley Bell


Source: VGMRips

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