Devilish: The Next Possession (U) / Bad Omen (J)
System: Genesis
Publishers: Hot B (J) Sage's Creation (U)
Release date: 1992-04-24 (J) / 1992 (U)
01. | Intro 0:42 + 0:42 | |
02. | Title Screen (US Version) 0:06 | |
03. | Title Screen (JP Version) 0:06 | |
04. | Stage 1 - Graveyard 0:43 + 0:24 | |
05. | Stage 2 - Clock Tower 1:18 + 1:15 | |
06. | Stage 3 - Waterfalls 0:51 + 0:51 | |
07. | Stage 4 - Air Passage 0:33 + 0:32 | |
08. | Stage 5 - Seaside 1:01 + 1:00 | |
09. | Stage 6 - Volcano 1:08 + 1:03 | |
10. | Stage 7 - Prarie 1:31 + 1:14 | |
11. | Defeat the Boss! 1:00 + 1:00 | |
12. | Survive the Boss! 0:11 + 0:10 | |
13. | Final Boss 0:42 + 0:24 | |
14. | Time's Running Out! 2:45 | |
15. | Stage Clear 0:05 | |
16. | Game Over 0:12 | |
17. | Game Clear 0:46 + 0:09 | |
Total: 13:32 + 8:38 |
Version | Date | Author | Description |
---|---|---|---|
1.02 | 2022-01-03 | andlabs | Fixed txt file for vgmrips. |
Holy shit this game's songs kick ass. Too bad the game itself is bug-ridden and frustrating to play... :( If this were slightly better, it would have been a great Arkanoid clone with some nice new elements. Defeat the Boss is for bosses you must beat to proceed, while Survive the Boss is for bosses that give challenges in Stage 2, 4, and 6. Time's Running Out repeats endlessly - to get it to a loop point is when the notes are so high it no longer plays some, and this would take about 23 minutes. Instead, I simply have it play for 2:45 and apruptly stop it there. That's longer then it would be ingame, anyway. :p Hitoshi Sakimoto has gone on to greater projects - I hear he's scoring Final Fantasy XII. Hmm... I must ponder. -DP
Source: VGMRips
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