Fury of the Furries
System: PC/AT
Publisher: Kalisto Entertainment
Release date: 1993
01. | Intro Scene 0:47 + 0:31 | |
02. | Title Screen 1:39 + 1:39 | |
03. | Desert (Fun) 2:06 + 1:46 | |
04. | Desert (Classic) / Village (Fun) 2:22 + 2:09 | |
05. | Lagoon (Fun) 3:21 + 3:05 | |
06. | Lagoon (Classic) 3:06 + 2:34 | |
07. | Forest (Classic) / Castle (Fun) 1:33 + 1:33 | |
08. | Forest (Fun) 2:19 + 1:48 | |
09. | Pyramid (Classic) 2:35 + 2:19 | |
10. | Pyramid (Fun) 2:30 + 2:30 | |
11. | Mountain (Fun) 2:43 + 2:34 | |
12. | Mountain (Classic) 2:42 + 1:56 | |
13. | Factory (Fun) 2:25 + 1:59 | |
14. | Factory (Classic) 2:35 + 1:48 | |
15. | Village (Classic) 2:50 + 2:50 | |
16. | Castle (Classic) 3:02 + 2:15 | |
17. | Machine (Classic / Fun) 2:31 + 2:18 | |
18. | Ending (Classic / Fun) 0:47 + 0:47 | |
Total: 41:43 + 36:14 |
Version | Date | Author | Description |
---|---|---|---|
1.00 | 2011-08-18 | Valley Bell | Initial release. |
FotF a nice platform/puzzle game and I really like Moby's music style. (I consider it as typical 90s tracker music.) In 1994 this game was rereleased by Namco as Pac-In-Time, with graphics changed to Pac-Man. This pack was made using DOSBox 0.74. Because the game seems to reset the song tempo incorrectly, I restarted the game for each song to prevent songs from playing too fast or slow. All in all there are 4 playlists. "All" has all tunes in approximate order of the game. This is also the order of the song list above. "Amiga" plays the songs in the order used in the Amiga-version of the game. "Classic" is the order for classic music mode and "Fun" for fun music mode. I don't know what they thought when they titled the music modes "Classic" and "Fun", because the "Fun" mode isn't always that happy (e.g. forest) and sometimes closer to the Amiga music than the "Classic" mode. Also the game lists "Classic" first, but uses the files with a 2 instead. Some songs are used in serval places. In these cases the game folder contains multiple copies of the same file with different file names. The Japanese GD3 tags contain the original level names in French. This is the longest rip I've ever done. It took me about 3 hours to make the complete game rip. (I recorded between 5 and 8 minutes of every song.) And it didn't help either that the stupid options screen goes back to the title screen after 2 minutes - even if keys are pressed. But those long loops are neccessary for the game, as you'll hear the same music nonstop for up to 1 hour. The rip differs a little from what is heard ingame. The difference is, that ingame the snare almost disappears because of some bug that sets its volume too low. (to 0x20 instead of 0x00) That happens everytime the snare's volume is reset after a non-100% hit. I fixed it to be correct compared to the Amiga mod files and it sounds a lot better this way.
Source: VGMRips
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