Lethal Crash Race (W) / Bakuretsu Crash Race (J)

Sound chip: YM2610
System: Arcade Machine
Composers: Soshi Hosoi Hiroyuki Itou Norie Aoki
Developer: Video System
Publishers: Mc O'River (U) Video System (W)
Release date: 1993-09
01. Name Entry (IPL ~ Boot) 0:24
02. Video System! 0:02
03. Lethal Crash Race 0:07
04. Bakuretsu Crash Race 0:07
05. Attract Demo 0:49 + 0:27
06. Credit SFX 0:01
07. Standby 0:10 + 0:07
08. Car Select 0:43 + 0:29
09. Map Screen ~ Stage Start 0:04
10. Pre-Race ~ Intermission 0:41 + 0:21
11. Stage 1 BGM 5:24 + 5:00
12. Win ~ Stage Clear 0:44 + 0:27
13. Stage 2 BGM 1:40 + 1:25
14. Stage 3 BGM 4:36 + 4:00
15. Stage 4 BGM 1:46 + 1:24
16. Stage 5 BGM 2:31 + 2:13
17. Stage 6 BGM 2:11 + 1:52
18. Stage 7 BGM 2:04 + 1:15
19. Stage 8 BGM 0:56 + 0:56
20. Stage 9 BGM 0:55 + 0:44
21. Final Stage BGM 1:15 + 1:14
22. Lose 0:06
23. Ending, Staff Roll 1:03
24. A New Challenger! 0:04
25. Pre-Race ~ Intermission (Versus Mode) 2:06 + 1:47
26. Versus BGM 0:56 + 0:50
27. Continue ~ Game Over 0:11
28. Continue ~ Game Over (with voice) 0:12
29. Name Entry 0:24
30. Unknown BGM 1 2:55 + 2:55
31. Unknown BGM 2 3:05 + 3:05
32. Unknown BGM 3 3:11 + 3:11
33. Unknown BGM 4 2:45 + 2:44
34. Unknown BGM 5 1:20 + 1:06
35. Unknown BGM 6 1:14
36. Unknown BGM 7 3:32 + 3:03
37. Unknown Jingle 1 0:04
38. Unknown Jingle 2 0:02
39. Unknown Jingle 3 0:04
Total: 50:04 + 40:24
History
Version Date Author Description
0.99 2023-05-28 fever500 WIP release.
1.00 2023-06-16 RN22 Initial release.
1.02 2023-06-17 RN22 Fixed tagging, and remove some of the countries. It seems random everytime when playing the game.
1.03 2023-06-19 RN22 Changed track 01 tagging.
1.07 2023-06-19 fever500 Fix track 1 and add loop for 10 & 36 I haven't done.
1.10 2023-06-20 RN22 Added 2 composers, and 1 external link.
1.15 2023-08-14 RN22 Fixed screwed up names on the name file.
1.16 2023-10-13 Valley Bell Reduced default loop count in some tracks.
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A 1993 2D-racing game made by Video System.
Another fever500 x RN22 collaboration, jaaa~!

That's why, when I asked him if I could rip
this game. Luckily he did rip most of the
tracks in this game, while I ripped for the
SFX part such as Video System Logo, and
Credit SFX thingy....

There's so many songs in this game, still.
I can't verify that much some of the songs,
so I've just leave it unknown for now, as
this game doesn't have any CD release on it.

Some of the tracks have silence on it, like
Track 01. Since I can't trim it due to the
"Video System!" voice being cutted and
dissapeared whenever I trimmed it. On what
I've noticed that, the ADPCM playback on
what I've mentioned earlier (voice), assigned
on the first second of the silence part,
before it plays the voice, and the music as
well.

Update: It's possible. fever500 did that.
Soshi Hosoi or Hoso-Q did the musics, while
Norie Aoki and Hiroyuki Itou or Pirowo did
the sound effects for the game.

Track names are based on stage numbers,
because every game has different country
randoms in every stage.

I've still figuring this out where does
the other musics played. Since the sound
codes are broken in this game, I would rely
on sound codes using BridgeM1.
-RN22


Some of the tracks (especially Stage themes)
are very repetitive and have long loops, so I
changed the Loop Modifier header for them to
play only half as often.
- 08 Car Select
- 11 Stage 1 BGM
- 14 Stage 3 BGM
- 25 Pre-Race ~ Intermission (Versus Mode)

-Valley Bell


Generated by MAME 0.248 VGM mod
(mame0248-3-gfa824ec3b1b)

External links:
Arcade Database:
 http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=crshrace2a&back_games=crshrac2;&search_id=0
Sonic Wings Fandom:
 https://sonicwings.fandom.com/wiki/Lethal_Crash_Race
MobyGames:
 https://www.mobygames.com/game/151742/lethal-crash-race/

RN22 fever500

Source: VGMRips

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